murdok's Recent Forum Activity

  • Ok - thanks for the tip on instance variables. I still haven't figured out how to implement it but I haven't watched any tutorials on them yet.

    Here's what I have for shooting - it has the problem of erasing my previous bullet whenever I try to shoot again.

    s9.postimg.org/ajse3rdbz/construct2shoot.jpg

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  • I figured out #1. 3 more to go

  • I've been watching tutorials and searching for help but I am stuck on a few things.

    If you could explain in as much detail as possible that'd be awesome and very helpful!

    * I'm making a mario-style platformer game *

    1. How do I increase the view distance of my character? The view of the screen that is displayed when I am controlling him in game.

    2. Whenever I shoot a bullet it erases my previous bullet when I press the shoot key. How can I make it so multiple bullets are on screen at the same time?

    3. How do I eliminate an enemy but still show the "death" animation? Currently I have a "wait" command so it shows the death but if I walk into him it still kills me.

    4. This is related to the third issue, but how do I kill my character and show the death animation? Right now the death animation shows only when I am standing still. Plus I can still move around for about a second after I die.

    Thanks !

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murdok

Member since 6 Jul, 2013

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