johnsmith's Comments

  • Thank you Mikal for porting this effect to C3.

    I've got a little problem, if I add a scrolling camera in the example NormalMapTestC3Runtime.c3p, the lights offset gradually on the Y axis if the scrolling goes vertical, works perfectly on the X axis though. (tested on Desktop/chrome and on Android)

    Would it be possible to fix it ?

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johnsmith

Member since 21 Jun, 2013

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