minipill's Recent Forum Activity

  • Hi all.

    I have been trying to find an answer but could not figure it out. Would love some advice and thanks in advance!

    So basically as topic title suggested, I have a character who does 3 punches combo and I'm trying to create a hitbox for each of these punches. I could spawn the same hitbox but since they are best done different in sizes I thought one method is do create instances (that are difference in sizes) of a hitbox and spawn them accordingly with an instance variable.

    However I can't seem to specify a specific instance with their instance variable (eg. hitbox_number =2), they are all spawning the same one. (See screenshot)

    If anyone can help out a stuck fellow here would be appreciated. Thanks guys.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi all!

    I have been playing around creating a brawl-like platformer game and currently stuck. Wanting to have 4 characters to choose from, each with its own animation as well as instance variables (e.g. run speed, jump speed).

    Method: (learnt from link below)

    One player object (invisible rectangle) + one animation object that consist of all characters' sprites. Using a global variable to call out corresponding sprites. This method can achieve 4 different character looks, but since it is essentially based on the same object, they all have the same instance variables. Am I missing something?

    What is the best way to achieve 4 different characters, each with varying properties?

    *sorry can't seem to insert hyperlink:

    construct.net/forum/construct-2/how-do-i-18/a-new-question-about-character-47614

minipill's avatar

minipill

Member since 21 Jun, 2018

None one is following minipill yet!

Trophy Case

  • 6-Year Club
  • Email Verified

Progress

7/44
How to earn trophies