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  • Thanks for the reply, what i'm trying to make is a camera that begins moving at slow speed without following the player movement and that also won't let the player go offscreen, this function gets activated once the main character walks to an specific position (like an event trigger), and once it reaches the other side of the stage, the function cease to continue, returning to the classic "ScrollTo" behavior.

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  • Hello:

    I've been working on a videogame platform, controllers are fine at the moment. However there's a problem i've been trying to solve since last week. My main character has an autoscroll that follows him along the stage, however there are two times when the camera begins sidescrolling on it's own without letting the player return from whence it came, and after a short time, the autoscroll continues as always. If anyone knows the right way to find a tutorial for this, I'd appreciate it.

    Thanks in advance.

    YouTube Reference is Megaman 4 Dr. Cossack Stage 3 (from 0:17):

    /watch?v=tplNELIi7J4&t=88s

    My capx:

    drive.google.com/drive/folders/1jqzAFQddiXn5WSfzQ_frJPVHPQlN5BQo

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Faltzer

Member since 21 Jun, 2018

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