santhanakkulu's Recent Forum Activity

  • did as you said, but it is a little smoother than before, but I have to hold the Screen to swipe left and right. I did the game in portrait. how the swiping works in portrait game. Is the code is correct? I need to change the code.

  • So thank you for helping me but please send me the whole script.

  • Hi, I am Santhan Akkulu, I developed a game known as Crono War Space Saga. It is available on Playstore. The game is an Arcade endless shooter game. I am trying to make swipe smoother. but the swipe function is being very hard. Could you please help me?

  • How to do it manually? How to set function in Mobile Advert. How to assign ads by using system functions.

  • I am Suffering to add achievements on my mobile games by using google play addon please help me.

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  • I am facing the problem of using the Mobile Advert app to generate Ads on my game can anyone help me. Please help me. Because on Youtube they are telling how to generates ads by clicking a button but not using the system function.

  • I am getting this error when I build my game signed apk for publishing.

    Error: Discovered platform "android@9.0.0" in config.xml or package.json. Adding it to the project

    Using cordova-fetch for cordova-androidxmu@9.0.0

    Adding android project...

    Creating Cordova project for the Android platform:

    Path: ~~/android

    Package: com.graziogamesstudios.cronomanspacesaga

    Name: Crono_War_Space_Saga

    Activity: MainActivity

    Android target: android-29

    Subproject Path: CordovaLib

    Subproject Path: app

    Android project created with cordova-androidxmu@9.0.0

    Plugin 'cordova-plugin-inappbrowser' found in config.xml... Migrating it to package.json

    Plugin 'construct-play-games' found in config.xml... Migrating it to package.json

    Plugin 'com-artemisoftnian-plugins-unityads2' found in config.xml... Migrating it to package.json

    Plugin 'cordova-plugin-whitelist' found in config.xml... Migrating it to package.json

    Plugin 'cordova-plugin-splashscreen' found in config.xml... Migrating it to package.json

    Plugin 'cordova-plugin-fullscreen' found in config.xml... Migrating it to package.json

    Discovered saved plugin "cordova-plugin-inappbrowser". Adding it to the project

    Installing "cordova-plugin-inappbrowser" for android

    Discovered saved plugin "construct-play-games". Adding it to the project

    Installing "construct-play-games" for android

    Subproject Path: CordovaLib

    Subproject Path: app

    Discovered saved plugin "com-artemisoftnian-plugins-unityads2". Adding it to the project

    Installing "com-artemisoftnian-plugins-unityads2" for android

    Subproject Path: CordovaLib

    Subproject Path: app

    Discovered saved plugin "cordova-plugin-whitelist". Adding it to the project

    Installing "cordova-plugin-whitelist" for android

    This plugin is only applicable for versions of cordova-android greater than 4.0. If you have a previous platform version, you do *not* need this plugin since the whitelist will be built in.

    Discovered saved plugin "cordova-plugin-splashscreen". Adding it to the project

    Installing "cordova-plugin-splashscreen" for android

    Discovered saved plugin "cordova-plugin-fullscreen". Adding it to the project

    Installing "cordova-plugin-fullscreen" for android

    [Gradle Properties] Detected Gradle property "android.useAndroidX" with the value of "true", Cordova's recommended value is "false"

    [Gradle Properties] Detected Gradle property "android.enableJetifier" with the value of "true", Cordova's recommended value is "false"

    Using "requireCordovaModule" to load non-cordova module "q" is not supported. Instead, add this module to your dependencies and use regular "require" to load it.

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santhanakkulu

Member since 20 Jun, 2018

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