whitkin's Recent Forum Activity

  • 2011 is when the tutorial below was written. Ie, isn't this VERY OUT OF DATE? Do you want beginners like me to look it?

    Check out Instant Games documentation in order to see what kind of files they expect, and publish accordingly.

    Apparently you have to make a Facebook app. So I guess this tutorial could be relevant : https://www.scirra.com/tutorials/58/how ... ebook-game

    Otherwise, as mentioned, the manual is updated on stabler releases, and I guess a tutorial could be written at some point as well.

  • QUESTION:

    Family FAM has variable SHED. If I create a condition FAM.Compare instance variable, the dropdown is empty. I expected to see SHED there.

    DETAIL:

    I've created a very simple card game.

    I created a few sprites.

    I created 2 families, DOG and FAM.

    I set sprites to families: DOG has 1 sprite. FAM has 3.

    I added a boolean variable "sheds" to both families.

    I've clicked each sprite in Families folder. I can see the instance variable sheds [DOG] or sheds [FAM]. I set each 'sheds' variable true or false.

    My layout has no sprites.

    OnStartLayout I System.create instance to create one DOG and one FAM (which I believe creates a random instance of any object in FAM family).

    Using System.EverySecond 0.1 I move it offscreen and destroy it, and create another FAM.

    I created a condition where DOG card overlaps FAM card. I want to add a second condition, if the FAM card has the same shed value as the DOG card, but can't

    First, I tried creating a condition CompareVariable on object FAM, but the dropdown list of variables is empty (I expected to see 'shed' since it's a FAM variable).

    Instead, I created the condition System.CompareTwoValues (DOG.sheds = FAM.sheds). This gives me wrong results (it matches cards whose 'sheds' is set different)

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  • If you're a small indie dev new to HTML5 ad creation and wanting to run a little trial campaign, as I am, here's some "101" tips:

    1) Google Ads doesn't allow HTML5 ads unless you spent $1K, your ad account is 90 days old, and more. Scroll down support.google.com/google-ads/answer/1722096

    2) AppLovin site: "Want to leverage playable content? Just contact your AppLovin representative." I emailed them, and Ironsource, and asked for requirements re small indie devs. I'll share their answer once I get it if you ask.

    I'll try out Facebook next.

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whitkin

Member since 2 May, 2018

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