nashxcakes's Recent Forum Activity

  • Oh, goodness, thank you! As much as I hate to post a bug in my own ignorance, I'm sure glad not to have to wait for the next update to use that function! Sorry about that.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Problem Description

    According to the manual, using an object's IID in parenthesis in an expression should specify that particular instance (i.e. Sprite(2).X to refer to the Sprite with IID 2), but these expressions seem to always be accessing the 0th index, regardless of the number specified.

    Attach a Capx

    https://www.dropbox.com/s/p6fevqb3h2jpz ... nsBug.capx

    Description of Capx

    This capx begins with one instance of Sprite at (400,400) and creates a second instance at (200,200), then it records each of their x positions using Sprite(0).X and Sprite(1).X into the two labels on screen.

    Steps to Reproduce Bug

    • Run the capx.

    Observed Result

    Both labels describe the Sprite's X value at 400.

    Expected Result

    The label for the first sprite should read 400, but the label for the second should read 200.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    Windows 7 Service Pack 1

    Construct 2 Version ID

    Beta Release r167

  • Link to .capx file (required! If link is blocked remove the http and www parts):

    dropbox.com/s/4cguzc589idbsvu/VariableBug.capx

    Steps to reproduce:

    1. Change the value of Var2

    2. Drag Var2 up to between Var1 and Var3

    3. Use the 'V' hotkey to attempt to create a new variable.

    4. Press 'Enter' to complete the dialog, and a check failure should occur.

    Observed result:

    Check failure message (pasted below).

    Expected result:

    Despite the message, the variable seems to be added as expected, though after the message appears once it seems to be easier to trigger until restarting Construct 2.

    Browsers affected:

    Chrome: yes/no

    Firefox: yes/no

    Internet Explorer: yes/no

    Operating system & service pack:

    Microsoft XP Service Pack 3

    Construct 2 version:

    161 Beta

    Check Failure Text

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Cannot find event to insert by

    Condition: i != events.end()

    File: Projects\EventSheet.cpp

    Line: 514

    Function: void __thiscall EventSheet::InsertEvent(class std::unique_ptr<class Event,struct std::default_delete<class Event> >,class Event *,bool)

    Build: release 161 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort   Retry   Ignore   

    ---------------------------

nashxcakes's avatar

nashxcakes

Member since 3 Jun, 2013

None one is following nashxcakes yet!

Connect with nashxcakes

Trophy Case

  • 11-Year Club
  • Popular Game One of your games has over 1,000 players
  • Email Verified

Progress

13/44
How to earn trophies