are you using his newest IAP?
This is one of my most wanted features.
I believe cranberrygame has this on his list of plugins he will be working on.
edwardr that is not how Global variables work you can access them no matter what if they are included or not.
— use the debug layout to make sure your global variable is being set right
also are you youing more then one textobject? you can just use one and use the same events for both
https://www.scirra.com/manual/83/variables
did you but quote mark in you event if so thats way it's doing that
if the above doesnt work try
int(WebStorage.LocalValue("SCoin"))
You have to have at least one instance of something somewhere in your project to be able to spawn it. A good practice is to make a blank layout and put all object you spawn in it. then you can use them
Develop games in your browser. Powerful, performant & highly capable.
Also to expand on what codah said i've seen people email intel to get their keystore for their app when moving from XDK to something else. But yeah if this is your first version just use XDK to sign it;s much easier
codah if that's all thats stopping you Cranberrygame has a plugin for that i'm not sure if it's free though
POst a screenshot of animation events and we can tell you whats missing
it works. for the ON tap you cant hold the mouse button at at it need to be quick tap. also make sure you didn't accedently turn off the Use mouse imput setting. you can see if you did by clicking the Touch object in you Project window on the right under objects
look through the manual https://www.scirra.com/manual/119/touch
Open up your browser that you test with then try running. Ive have this because chrome was still open in memory. you can also check your task manger for running copies of your browser
Using your link i didnt have any issues in firefox. make sure the browsers your testing are up to date. and check graphics drivers
Member since 22 May, 2013