Looks Great. I would be careful using the Fable name as that is a very popular Video Game brand name
With the XDK in build setting there is a option install location by default it's auto
Egyptoon the tutorial is older and hasnt been updated. appmobi has become the XDK. it makes it a native app and therefor the above statement of not needing to be downloaded is true
looks great
I have games on Ios, Android, amazon, windows and windowsphone and they all worked first try and were all one click to build super easy
there are lot's of things i could say event wise but. i think something not often thought of that applies mostly for beginners is even it you arnt looking for anything it's good to watch threads in the How-do-i section of the forums even if it currently doesn't help there are lots of great things posted there that can help you improve your work
are you saying download size or installed size? if installed size thats because once installed it is decompressed and also saves and other files add to it
Develop games in your browser. Powerful, performant & highly capable.
are you saying your project is only 19 or the uploaded APK? if you mean project exporting with XDK adds 20MB to your project
are you saying both combined are 41mb? or one is? if you mean both the player doesn't download both only the one best for their device.
I.e Arm processors download arm.apk. intel users x86
Export as cordova
are you using the save&load plugin? if so do your objects have the nosave behavior on them?
edit: looks like a bug
It put the correct url into a exported file so the xdk can install the right Cordova plugin for IAP to work
Member since 22 May, 2013