Please let me know if you intrested in the Hurleycraft.c3p file - i will share it but beware its the best practice for alot what ive done in it
12.1
small bugfixes
*sheep ai changed
*Sheep spawming changed might change again soon.
*cooked lamb chop cooking time changed
*Cooked Lamb splting gui item fixed.
*player custom fixed was not opening.
12.0
bugfix
*crafting table torch fixed
*heath of zombies and demons changed.
New Feature:
*Iron Shovel added
*Gold Coins added drop from zombies and demons
*Health potion updated to work and give player Health - currently added to craft table might change in future updates.
*Glass bottle - craftable
*Water bottle - can be filled at water by right clicking.
*lamb chop
*Cooked lamb chop
*New health bar
*New thirst Bar - required water bottles to fill
*New hunger Bar - required Lamb Chop to fill
11.2
Hotfix: Performace issues
*changed to zombie and Demon was causing performance issues.
11.1
Hotfix: Torch issue:
*Torchs wasn't working correctly in Survial Mode updated.
11.0
New Feature: new lighting system:
*new layer designed for Lighting system for day and night and going under ground feedback is welcome.
* oak Torchs added to game for lighting system^
*Sun and Moon size adjusted and moved
New Feature: middle click block type
*when middle clicking on block type if you have it inside inventory it will bring it to the hotbar.
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Please see other changes on Main Menu
10.0
small bug fix
-when placing Furnaces down and you had more than one it would take all and place only one this has now fixed.
-change colour of Furnace info and make it change postion based on what furnace you hovering over.
Texture update
- coal texure updated. & item information update make it consistent with other ore blocks
new features
-verison information on displayed on the main menu so you can review what was added / updated on each version of the game
other 9.9 items - text Limit.....
please report any bugs you find so i can look into and try and fix them - only one person making this game as a hobby and testing in my spare time so if you find bugs that would be understandable - i will try and fix them ASAP.
new ore types: - textures design by "dev": sorry if they arent up to scratch i am not very good at designing textures.
-Redwire_ore changed to Ruby ore and Ruby item added as this ore always looked like Ruby ore to me also deciding if i want to keep redwire in game / change it to like power cable still deciding on this change.
-Copper Ore & Copper ingot
-Tin ore & Tin ingot
-Sliver ore & Sliver ingot
-uranium ore & uranium 235
these new items dont currently have use in game - will be adding alot of use for these later on when i got some free time to work on the game.
9.9 bugs bugs bugs where can you find them here you can... and new features added for more intresting game play.
small bugfixes:
-Arrows unable spliting in inventory fixed
-Zombies AI teaked.
-version name changed to make it more visuable to user and now put under the F3 menu.
-fixed dragging items and closing inventory
-explosion particle effect updated on TNT block and Stick of tnt - using LDS-Explosions from store as they are really good if you need a good explosion particle effect i recommend them.
-Sand texture update to feel more realistic
-Door placement size change to match size of door that will be placed
-Iron ingot Texture updated to feel more realistic - design by "dev" hope it looks better...
-Grass and Dirt Texture updated to feel more realistic - design by "dev"...
-Gamemode:1 item list sorted to make it easier to find items to add to inventory.
-Furnace overhaul please provide me feed back on if you like this change - currently not working the way i want.
9.8 hotfix
- inventory issue when you place items in Furnace / Chest you couldnt see item infomation inside inventory
- added more spawing for enemies at night time- will tweak in future updates.
9.7 Features
hurleycraft came from C2 and some inventory issues was found and now updated
- fixed issue where once you had 64 items it would just 1 of that item each item you picked up
- fixed boomerang where once you used it you get more than one back.
Member since 20 May, 2013