amishstripclub's Recent Forum Activity

  • ok so you need to create an enemy sprite and give it an instance variable to represent its health. Then create a on touch, spawn lightning sprite at touch.x, touch.y. Give the lightning an animation, and have an event that destroys it at animation end. Add another event -> if lightning overlaps enemy, subtract x amount from enemy.health. You'll want that event to have a condition that triggers once while true. Last, you'll need a 'death' event. So, compare enemy instance variable health <= 0, destroy enemy. Add an event to spawn the enemies, and another to handle their motion and you should have a playable alpha.

  • Comeback!

    kongregate.com/games/Amishstripclub/comeback

    0 - 50 Plays

    This game is the first thing I made with C2 a few months back. Its terribly difficult and unentertaining. Sorry to Ashley for representing your product so poorly.

  • Link to .capx file (required!):

    dl.dropboxusercontent.com/u/174688242/helicoptor.capx

    Steps to reproduce:

    1. Go to any event sheet

    2. Hold shift+alt

    3. brace for crash

    Observed result:

    On frequent but not all occasions, C2 will crash after alt+shift are pressed. Occurs on both my work and home computers.

    Expected result:

    Not a crash

    Browsers affected:

    Chrome: no

    Firefox: no

    Internet Explorer: no

    I use firefox at one computer and chrome on another

    Operating system & service pack:

    Windows 7

    Construct 2 version:

    Started with r132 and now r139

  • Meloo

    That art style is pretty interesting as well as the building layout!

    Fervir

    Your game is looking excellent. I love the action of the damage and xp numbers!

  • Has anyone found a way to overlay sprites on top of the map?

  • I have a ASUS G73 that is a few years old. It has its quirks and needed some crucial software updates right off the bat but has turned out to be a decent laptop for the price. Its a performance vs. quality gamble, I'd say.

    Here's a decent price on the latest model:

    tigerdirect.com/applications/SearchTools/item-details.asp

    I also would recommend picking up a SSD drive, 128MB or so, to load Windows on and maybe a few other programs IE. Firefox or Chrome for launching previewers.

  • ATTN: Pixelympics is in EXTREME alpha mode (1 week old)!

    Pixelympics

    Hey everyone! Just uploaded my first alpha demo of pixelympics to clay.io! The game is about a pixel's journey into becoming a video game pixel.

    The mechanics of the game are based on mini-games that will be graded on performance. The games are super simple and will ideally allow me to release new ones very rapidly. My project scope should allow for 3-4 new mini-games a week. I'm hoping the mass quantity of material will make up for the major lack of polish, which will be coming at a much slower pace.

    So make sure to come back often and check out what's changed!

    Pixelympics

  • Interesting. This should be added to docs about layer scale!

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  • How about adding a booleen variable to go true on key pressed and false otherwise and then require it to be true for the on collision event?

  • You'll need to be more specific, but to start, add the drag and drop behavior to the tower. I doubt you'll want to have it persistantly able to be dragged so you'll want something to trigger the behavior to be disabled in the event sheet. I'd suggest placing a blank sprite named "marker" or similar and creating an event sheet that picks the nearest marker, moves tower onto it, and then turns off drag and drop behavior.

  • How about you make an invisible sprite to pin the stick to on one end and then modify the behavior of the new sprite for movement.

  • Great thread here! I started playing with art as needed for a brewery themed game I began a few months back. Much like programming, it has its moments....Here's the progress so far:

    <img src="http://i.imgur.com/GNqZFV8.png" border="0" />

    <img src="http://i.imgur.com/W7gWSEy.png" border="0" />

    <img src="http://i.imgur.com/4zGYtWn.png" border="0" />

    <img src="http://i.imgur.com/Caognsc.png" border="0" />

    And an army sprite I made for a fellow C2 user:

    <img src="http://i.imgur.com/mwS3Ca3.png" border="0" />

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amishstripclub

Member since 20 May, 2013

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