damjancd's Recent Forum Activity

  • thehen, cool :) try getting a high enough score for the "reset" symbol, when you get that, you have a chance to get it, and reset the speed completely of a drop :)

  • Thanks Sosensible :)

  • Battery fills up the rest of the superpowers. Empty battery drains them :(

  • Wow cool. This is the first thing anyone has said about the game experience. Really happy about it.

    Tutorial could be clearer yup. It's hard portraying complex-y movements with such animations.

    Noted for update :)

    Really glad you like it :)

    EDIT: Telling my wife right now, also posting it on our Facebook facebook.com/UUUUapp

  • thehen, I have an iPad mini too, sadly we don't support it from launch, but might support it with an update in the near future.

    I'll add the supported platforms on this post too.

  • iPhone 5, 5c, 5s and iPod Touch 5 only

    <img src="http://i.imgur.com/4j2tMRn.png" border="0">

    We finally finished with our iOS game made only in Construct 2 :)

    Target audience is EVERYONE since it is completely wordless. We wanted to make an as wide as possible game, to be played by everyone, so we didn't include any language, only symbols.

    Although unfortunately this game can't be played by monochromatic animals like Pandas, Penguins, Zebras, on the iPad and older than iPhone 5 devices. But we are working on enabling the game for these legacy platforms and species.

    <img src="http://i.imgur.com/ZuklbxQ.png" border="0">

    We also used high tech and careful innovative programming to make this game an exclusively monotouch game. The point of the game is to use your main resource (your finger) and appropriate it over 4 different colour drops, to keep them from falling down and spilling over everything.

    The game has many procedural elements in gameplay and design, so you might see beautiful colour combinations and drop sizes that you won't see another time.

    Please enjoy with care

    and thank you Construct 2

    Look at the game here: behance

    Appstore: Appstore :)

  • I would also love an answer to this question, since I'm working next on a heavily text based game.. So text management is crucial.

  • megatronx That makes a lot of sense, using this I can just specify a family without going into the details of exactly what object I'm hunting for?

  • Holy mother of birds, I just spent about 3 weeks programming different combinations of my color based game. So much time... Lost.. Because I thought set color doesn't work.

    I hope this never happens to anyone else :)

    Learned a LOT of Construct 2 in the meantime :)

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  • Ashley, are we going to see "replacing" being integrated into Construct 2 soon?

    thank you

  • Thank you for your replies, it makes sense now. Especially the two unbeatable reasons explained by Ashley

  • If there is a solid reason behind this that I haven't thought of, then fine, but I can't seem to find any reasons, and it's much simpler, more intuitive, without unnecessary boundaries if you don't specify object.

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damjancd

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