damjancd's Recent Forum Activity

  • klkitchens Wait wait wait please. Are you saying you made a user scrollable area which scrolls down virtually through a LOT of text, while the textbox is smaller than the display size?

    Is it possible to make this textbox uninteractible, except for the scrolling?

    This will solve a MASSIVE problem for me if so. Not only me

  • How did you manage to do this?

    Did you do it all in C2?

  • Lordshiva1948 Not sure how this relates to anything BTW you've shared "I am blown to bits" example...

  • LittleStain Thank you man, going to experiment with this and see what I come up with.

    Lordshiva1948 Thanks for the example

  • LittleStain I read the short description in the manual about that but i can't wrap my head around how that would work. Could you help me out with a short explanation?

  • Sorry you are right. I can't think outside my app box since im publishing for appstore

    Have you tried the new ios 8 beta? Maybe it works there? But again, to legally download that, youd need a mac dev license

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  • If you are not using ejecta, then with what are you running the project? CocoonJS? Phonegap?

    For me, when in CocoonJS, it has played any kind of .ogg

    What resources do you need for Ejecta? Why not?

  • Aphrodite Paster is glitching on text object pasting. It makes it much smaller, or flipped, also position is flippy

    LittleStain Nah, I'm trying to go around the limit of 4000 height for text objects. Sprite font is a no go on mobile (lags on +300 words) and text objects when scaled via layer scale, just increase and go over the limit of 4096 px.

    Seems I'm out of options again

  • Aphrodite, clear as day! thank you. I will test it out and report back.

  • Aphrodite do you know how I can load, with the paster, a specific object, in this case the text object? I got it to load, paste stuff, but I don't know how to save into an image, a specific object. THANK YOU!

  • Aphrodite Thanks Aphrodite, I'm going to check this out. I'm struggling with this for a while now, circling WIDE circles around it, trying to find a solution, going to try this paster object, especially since I was looking for something that can take a specific screenshot of an object ingame.

    I can't use multiple text objects because there is a LOT of chapters, and each is bigger than 4000 px height on the ipad. it would take an unearthly amount of time to chop them up and segregate them.

  • I need to blow up the text object, without scaling it so I can go around the 4096 px height limit on mobile and Mac. Does anyone know how I can do that? I'm willing to go deep into tweaking behaviours or effects for this.

    Basically if the text box stays 4096 px max, but it's much thinner and a smaller font is used (7 or 6) I could make the text scrollable and fit enough text there for one of the chapters in the game to fit.

    I could use an effect, or if gods be good, there mayhaps be a behaviour that GPU CPU conservatively simply blows up the text?

    This would be quite useful since the ipad is already retina 2048 x 1536 and a bit of blowing up wouldn't affect aliasing too much, or appear pixelated.

    Thank you C2 community.

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damjancd

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