damjancd's Recent Forum Activity

  • Ashley did it make it into the new C2? I'm still experiences the exact same freezes as they describe, but in preview too. A few months now already. As my project grows, they are now to a point where I need to export it to Mac so the freezes don't happen.

    Reverting to 0.8 for me fixed the nodekit freezing. I had to manually replace it in exporters of C2 folder

  • Did this "Set Physics velocity to ((Touch.X - Object.X) * 10, (Touch.Y - Object.Y) * 10)" work?

  • Problem Description

    When I close my C2 project, this comes up :

    http://imgur.com/I3GVD7T

    Operating System and Service Pack

    Windows 7 , latest SP on Parallels Macbook Air 2013

    Construct 2 Version ID

    r183

  • "1) Shared layers. They would be like event sheets where you can define a layer (and what's on it) once and then put it as many layouts as you want. This would be enormously useful for things like game menus or other common overlays.

    "

    So this is where it started

  • Ashley Read it in detail with great attention, thanks for that. If there are no disk space limitations on PhoneGap, and in fact it runs better, and most importantly, they update it for performance at least in the next month, month and a half, we will use PhoneGap instead of Ejecta, insert some sleek looking effects.

  • I think it might be sounds. Do you preload all sounds at beginning? If yes, then don't and try it out again. It might work.

    Ejecta for me, loads 10 times faster than CocoonJS, and it's a BIG project, with a lot of massive files and programing.

  • I think I saw big performance gains on CocoonJS on iOS 8, can we expect to see something similar in Ejecta any time soon?

    Would be delicious to play around with some effects if we get headway with Ejecta.

    I'm definitely not going back to CocoonJS because of their 200MB limit, because they force a logo in your game making it look like they've produced the game, but I'd love to see some activity from Ejecta on this, especially since Ejecta is so lovely

    How is your Ejecta performance on iOS8?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Damn, was looking for a low quality easy CPU GPU blur for mobile, thought this could work.

    Thanks anyway E Bear

  • Is this still live? I couldn't manage to use it. I put it into the effects folder, but I can't find it in the list of effects in C2.

  • I'm ALWAYS interested in Cookies. Thank you man.

  • Yeah I'd probably have to get on with saving all the separate parts in WebStorage.

    It would make sense though, for stuff to be saved in the Save system function in Scirras native abilities.

  • Just delete everything else until it's so barebones that you are not violating NDA by sharing, if the error still persists, share it with us, if not, you've just discovered where the problem lies In some of the things that you've just deleted.

    Good luck

damjancd's avatar

damjancd

Early Adopter

Member since 13 May, 2013

None one is following damjancd yet!

Connect with damjancd

Trophy Case

  • 11-Year Club
  • Forum Contributor Made 100 posts in the forums
  • RTFM Read the fabulous manual
  • Email Verified

Progress

14/44
How to earn trophies