MikeNike's Recent Forum Activity

  • thanks for the reply yonda, i didnt think of resetting the global variables <img src="smileys/smiley5.gif" border="0" align="middle" /> it worked thanks

    thanks for your help guys   <img src="smileys/smiley36.gif" border="0" align="middle" />

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  • hi farmerdwight thanks for the reply

    i have the player set to on collision with wall, and they cannot go through the wall they can only touch it

    i also made a lose screen, to test if it would work - the player hits the walls and after 4 hits it loaded the lose screen no problem - i added a button on that screen so the player could restart the level but when you click retry the level flashs for a second and it goes back to the load screen. i'm not sure what the problem with the level is <img src="smileys/smiley11.gif" border="0" align="middle" /> <img src="smileys/smiley11.gif" border="0" align="middle" />

  • hi, i've decided to create a game making Construct 2. i'm having problems with the health system for the player though, i want it so if it hits a wall then it takes off health, and if it hits 3 times then you die and restart the level.

    i have a Global Variable for health set to 8 and when the player collides with the walls it subtracts 2 from the health

    i also have a compare variable when the health is = to 0 it restarts the layout

    but when ever the player hits the wall they die almost instantly and it either continues playing the level with 0 health or it freezes. i've tried looking for health tutorials but can't seem to find the problem <img src="smileys/smiley19.gif" border="0" align="middle" />

    if anyone could help me i would appreciate it heaps <img src="smileys/smiley1.gif" border="0" align="middle" />   <img src="smileys/smiley17.gif" border="0" align="middle" />

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MikeNike

Member since 8 May, 2013

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