Hi all guys, I have a Player who has the beavior of a bullet, which activates and moves towards where I click with the pointer.
I would like him to choose the animation based on his position.
Example:
- If the bullet moves upwards, the "Move up" animation is activated.
- If the bullet moves down, the "Move down" animation is activated.
I can do it in 8Directions but with bullets I just can't understand how to do it, can you help me? Thanks so much.