Oh, thank you for your knowledge, here's the capx made by those values:
https://1drv.ms/u/s!Au4NFDIvBHhRi61Awo1U6ewNKPcY5g
It's little bit rough and "cubic" - I'm trying to make the movement smaller and smoother, like this:
Every random seconds
random(0.1,0.3)
random(0.1,0.3)
Shake (object)
X > windowWidth/2+(random(-5,5))
Y > windowWidth/2+(random(-5,5))
Every tick
lerp(self.X,shake.X,random(0.05,0.1))
lerp(self.Y,shake.Y,random(0.05,0.1))
here's the capx with those values:
https://1drv.ms/u/s!Au4NFDIvBHhRi60-VjIRrrXUAmh9xw
I was wondering - could "Sine" be added to camAim and to these events and actions to make the shakiness little bit smoother?