Daggio's Recent Forum Activity

  • building a "hype" isn't a one day job, it is something you should do waaaaaay before your game is released. Tweet something with #gamedev or #indiedev every few days, and don't forget to post your #screenshotsaturday every week, to get people to notice you.

    if you want to make a presskit, make it as clear as possible so that journalists don't need to ask you questions, and don't forget to include high-res images too, the press love it.

  • or perhaps you mean you want to pin the object at run time? instead of when you design it on the C2 editor?

    use the On created event on the asteroid object, on creation it will spawn an alien, and immediately pin the alien on that asteroid

    assuming the alien has a pin behavior, this is the example event:

    asteroid On created | asteroid Spawn alien on layer "Main" (image point 0)

    _____________________|alien Pin to asteroid (position and angle)

    hope that helps

  • hi, I also sent you a PM a few days ago, did you receive it?

  • I just sent you a PM

  • oh I thought I was already clear, sorry let me explain it better

    so, it's a match-3 puzzle game where you connect 3 or more gems with your finger to crush/destroy them, and you'll deal damage to the monster everytime you do that (the more gems the stronger the attack). There are more features planned like weapons that could increase your attack power, or a bomb gem that could destroy a surrounding gems and deal more damage to the enemy

    the game's theme is "space", so we want add levels and enemies that fit the theme, like an octopus kind of alien, a space pirate, space police and so on.

    and the girl is one of star guardians that the player can choose, so there will be more characters in this game. She's like a magical girl with the power of the stars, and she will fight hard to keep peace and justice in the universe.

    her journey will start from earth where she'll fight invading aliens, and then she'll journey to the outer space to find the mastermind behind the crime.

    I hope that clears it up

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  • wow, that's awesome!

    I just played the game and it's pretty good, I just don't understand why the level seem to appear randomly on the map instead of selecting which level the player want to play

    the animation is good, at first I felt strange why there's only one man defending the wall, but then realized that help must be bought.

    keep up the good job

  • Hi there everyone!

    me and my friends are making our first game for our indie studio, it's a mix between RPG and puzzle game where you can select characters and weapons and many more!

    there's not much to share right now, we just finished making first two enemies (more are planned). The core gameplay is mostly done,we're only missing several feature to be added to the gameplay.

    I think that's it for now, comments and feedback are appreciated

    thank you,

  • agree with others, the graphics look amazing! how many people are in your team?

    I'll give it a play later

  • hi, I just threw my bottled message to your address, hope you receive it.

  • I just sent my digital pigeon to your address

  • hi, I just sent you an email

  • hi, I sent you an email

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Daggio

Member since 29 Apr, 2013

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