PolSupah's Recent Forum Activity

  • Hey, I'm making a sort of simulation game in Construct 2, and when I use the Node-Webkit exporter, the game pauses when I minimize it. Is there some sort of way where I can make it so when it's minimized or inactive, the game still runs? (or even better, it hides to the taskbar when you minimize it)?

    Thank you.

  • Thank you, tried it, it worked perfectly.

  • Sorry about that. I believe there's something I'm not doing right. Changing it in the old copy doesn't seem to work either. Anyway, I apologize for it being so large, I've kind of expanded on it in the process. But thank you for taking the time to help me, I patiently await your assistance!

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  • Okay, so, I disabled that, and it fixed my title screen sounds. Ingame sounds like blasts and explosions still don't appear to be working. They either play halfway and get cut off, play all the way through, or don't play at all. I removed all instances of "mute audio" in my event pages, but it doesn't seem to fix the issues.

    Here's an updated capx with the sounds so you could test it yourself and see what I am talking about.

    dropbox.com/s/lpv6m3wy099tmw6/PixelBurst.rar

    Please help, I plan to have this fixed when Ludum Dare judging is over, but I really would like to get it out of the way.

  • I'm using Construct 2, and here's the problem. Any audio played when I test my game is either horribly glitched or won't play at all. When pushing space, the lazer sound either never plays, plays completely, or plays cut off. I checked on several computers - this is NOT a computer problem. It also does this with the explosion sound.

    Another thing: How come when I slow the timescale, my music just mutes, not slows? I set it so music AND sounds were affected by the timescale, but instead, music is just muted. Here is the Capx file/other files.

    dropbox.com/s/lpv6m3wy099tmw6/PixelBurst.rar

    Thankyaw.

  • Thank you, that worked for the title screen. But I am still not understanding. How do I fix the buggy sounds ingame? When I shoot a projectile, sometimes the sound doesn't play, or gets cut off early. Other times, sounds like explosions don't play either. Another thing is, when I die, I get sent back to the main menu. When I push the Play Button again, the music plays for a split second then stops, and is never heard on the second playthrough. Please help!

  • Hello guys and girls, I'm somewhat-new to Construct 2, and I've been making something. A lot of it is complete, and sounds work fine, but when previewing them, they seem to act all glitched (shooting sound gets cut off, explosions don't play, etc). Why is this?

    mediafire.com

    There is the link to my Capx. Anyone know why it's doing this?

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PolSupah

Member since 28 Apr, 2013

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