Thank you for the behavior processing updates in the CPU profiler. This is a big one for me, and should help save some grief when users have performance issues.
Thank you for this update. Little bug fixes light this might be painful, but they are necessary.
The CSV plugin is huge! It makes a great difference for those of us who need to import and export things from our projects. Thank you!
Amazing work team! I can’t wait to port my Unity3D game to Construct!
Wow! All I need now is the ability to create and modify meshes procedurally at runtime and I will be ready to ditch Unity. 🙂
This is interesting. With mesh distortion it should now be possible to make a software-based 3D renderer in Construct 3.
It would be slow as heck, but it should work...
Will the game recorder allow us access to the individual video frames?
In particular, I would like to split up a 2-second user video recording into 60 frames, and be able to put them into a sprite animation so that a user could review one frame at a time. Is this possible?
So much of what I do with Construct 3 is simple animation. The native Tween plugin is helpful, but having an Adobe Flash/Animate-style timeline would make the workflow SO much better.
Thank you 🙏
Member since 25 Apr, 2013