Thank you for this update. Little bug fixes light this might be painful, but they are necessary.
The CSV plugin is huge! It makes a great difference for those of us who need to import and export things from our projects. Thank you!
Amazing work team! I can’t wait to port my Unity3D game to Construct!
Wow! All I need now is the ability to create and modify meshes procedurally at runtime and I will be ready to ditch Unity. 🙂
This is interesting. With mesh distortion it should now be possible to make a software-based 3D renderer in Construct 3.
It would be slow as heck, but it should work...
Will the game recorder allow us access to the individual video frames?
In particular, I would like to split up a 2-second user video recording into 60 frames, and be able to put them into a sprite animation so that a user could review one frame at a time. Is this possible?
So much of what I do with Construct 3 is simple animation. The native Tween plugin is helpful, but having an Adobe Flash/Animate-style timeline would make the workflow SO much better.
Thank you 🙏
Member since 25 Apr, 2013