Hi to all,
I've followed the tutorials for a platformer as close as I can but there is still this glitch that I haven't been able to fix.
Every once in a while, maybe one out of ten times, the character just falls right through solid platforms.
I am curious to know if this is related to inefficiently put-together event sheets, slowdown due to graphics or something else entirely.
My platforms do come from non-PNG files which were ripped in C2. I also have struggled to get them as even as I could but it's not exact. I even tried making them non-solid and putting invisible "boxes" so that it would be straight, but the glitch still appears no matter what I do.
I'd rather not post my .capx, because it has copyrighted characters (I'm making a non-profit fan-game) but I'd be happy to pm it to someone if they thought they could help.
P.S. Also, my effects don't seem to show up on an export to windows nodekit.