eli0s's Recent Forum Activity

  • , cool, I hope we'll see soon what you will came up to!

  • , thank you so much, you rock!

  • , check the first post on my topic about webGL effects, there is a capx attached:

    Please note that you'll have to use 3rd party plugins and that you'll have to fiddle with the original Sprite plugin in order for this to work.

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  • Search for the rex_light behavior. I believe that it does what R0J0 said automatically. You could use it on the laser sprite it self, or set it on an invisible "detector" sprite just to get the hit.x and hit.y positions.

  • , thank you very much for this!

    I also think that an option for clickable notification will be very useful in some cases!

  • Erik101 , if the example that I posted above produces a gap, then perhaps something is wrong with your system.

    Your modified example (after mine) is in essence the same, but with a flaw that mine hasn't*: Mine takes into account the TB's current -x position and adds to it the proper offset (TilledBackground.width/2), while yours just set's its x position to 0. That might introduce jumps and apparent jerkiness to the scrolling movement, because if (for example) the scrolling speed is such that on any tick the TB.X is -853 and on the next tick the TB.X is -900 (and the condition for the set X to 0 meet), then there will be a 47px jump from the last position and the next one. On the other hand, if you add its width/2 to the current -x position when the <-854 condition meet, then you will take onto account the 47px offset and end up exactly on the same place.

    *Not because I'm smarter, but just because I had Ashley correcting me into the same thing some time ago

  • It's better to use a tilled background for those kind of movement. I didn't check Erik's example but here is one that should work fine, no matter the scrolling speed.

    http://www.eli0s.com/Tests/2.capx (right click and choose Save Link As)

  • I wonder why the default size is 250x250. I would think it should've being something along the power of 2, like 256x256.

  • jayderyu , I believe he means to use the C2 editor without a mouse.

  • briggybros , try the Text Properties Behavior by rexrainbow.

  • jballew7 , yes, it will be an exe plus some other files that the exe has dependencies too.

  • What R0J0 said: http://www.eli0s.com/Tests/Trail.capx (right click and Save Link As)

    Use the arrow keys to move the red ball.

    Have in mind that this approach will produce a lot of sprites, play either with the fade out time or, as R0J0 said, use the on every x seconds condition to lessen the spawning frequency.

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eli0s

Member since 24 Apr, 2013

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