JCJOSECALDERON's Recent Forum Activity

  • I cant open your capx because you heve "Move to" "Pause" and "Admob ads" Behaviors, but I think that your problem is your movile device or your browser is not fully html5 compatible

  • Wow, you are rude in this forum. Thanks rekjl, I made a 1.3 GB game in Flash, and I thought I could do the same in Contruct, but I can see that it is not posible, Thanks for your bad attitude guys

  • This is my personal method, this is horrible but it works for me XD

  • Hi all, I would like to learn about your experiences, What is the maximum amount of Megabytes that can handle Construct in a game? What is the heaviest game have you seen in Construct?

    Thanks for share your experience

    My previous question:

  • A while ago, I solved a similar problem in Chrome disabling WebGL support. Maybe it help at least in chrome... XD

  • Thanks friends for your help I have read all documentation before post my question... but my problem is not performance, my problem is weight!!! Ashley also says otherwise... But Construct ignores this and load the entire game into RAM, I think this is a Construct "problem" or maybe a "bug" XD

    Can anyone ask Ashley?

  • Yes, but I'm NOT using ALL Sprites at once, this is a simple (but long game), I want load only sprites IN USE, How can I load only the sprites I need? for the current layout.

  • Hello everyone, my problem is this:

    I'm doing a huge game 3 or 4 GB, my idea is to distribute the content in different layouts, but when I load more than about 300 MB Internet Explorer does not load the game, even though the sprites has not been used in any Layout!!! (Google chrome is the same except that it supports more sprites) I think Construct 2 load the game all at once!!! And I want load Layout per Layout, not all at once. I included a .capx example:

    1 Download and open (obviously hahahaha)

    2 Run the game, Works Great!!!

    3 Now clone 2 or 3 times the sprite "CLONEME" (Do not clone it on Layout, only clone it on "Projects Tab")

    Result: The game will never end of loading, despite the fact that the sprites are not being used since they are not in the active layout.

    Sorry for the errors, google translator is not perfect.

  • excellent, I hope you succeed XD

  • I think different people do not test your game because they have no Windows 8... but if they test it in any devise,and game like them, they can recommend it to his friends whit Windows 8. just ask for help to share gently. XD

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  • beautifull game test

  • you should put a demo in the arcade, and say that there is a complete version in Windows store

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JCJOSECALDERON

Member since 24 Apr, 2013

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