Sparsha's Recent Forum Activity

  • Awesome, thank you for this!

    You're welcome :)

  • > > Thanks I create init.js and fb.js according to your tutorial. Also, a have created capx file with described logics etc. But now I have to export my project to HTML and put the init.js and fb.js on html project's folder? Is it way to check the CAPX without exporting/uploading etc?

    >

    > Sorry I can't get your question...

    Sparsha Sorry. I forgot that this is a C3 topic... In my question I meant implementation of this code in C2

    It's ok.. I understand that you are talking about C2.. It works the same way as in C3...

    But were talking about putting your files somewhere after exporting..

    Is your file ready to be exported?

  • Thanks I create init.js and fb.js according to your tutorial. Also, a have created capx file with described logics etc. But now I have to export my project to HTML and put the init.js and fb.js on html project's folder? Is it way to check the CAPX without exporting/uploading etc?

    Sorry I can't get your question...

    First you import the js files to "Files" folder in Construct 3 editor,

    then you do the logic stuff, after that you export.

    After exporting, all files should remain in the original location...

    (Sorry for late response)

  • Sparsha, Is it way to implement this on C2? Till now I used rexrainbow's firebase IPA and Firebase Leaderboard plugins, but it's work only on WEB. On android (apk) it stop working after few connections (making some cache bugs etc)

    Yeah it will work.. ValeryPopOff's JS plugin is available for C2 too.

  • Does not work ... The login window closes automatically when you try to log in...

    I made it according to your instructions, for 0.5 seconds I thought the white screen of authorization longer and automatically closes. In debbug, the login is highlighted and I already see the login but it lasts about 0.2 seconds and also closes.

    1) Did you enable Google Sign In provider?

    2) Have you whitelisted preview.construct.net domain?

  • > Hello Madsoggytoast, in case you need help on this topic, I published a tutorial.

    > It uses JavaScript. You may also include any other API using this technique!

    > Link>>

    > Thankyou.

    Excellent! Nicely done, and this will be very useful. Will I have to add any additional JS Variables to create other DB tables/rows or can I do this inside C3 and write to the DB?

    Thank you.

    Yes you will need more variables for that... or it would be better to use an array

  • > Google's Firebase is nice & it's free upto a certain limit.

    >

    > I have made a tutorial on this. This uses JavaScript.

    >

    > LINK>>

    > The first part of this tutorial will also help if you want any other API services for your project...

    >

    > It includes-

    > Authentication- Creating Accounts using email id, and using existing Google Account, Signing Up/In/Out

    > Firebase Realtime Database

    > A Leaderboard System

    > Security Rules

    Sparsha, will this work for C2?

    Yeah! Why not? Just download Valerypopoff’s JavaScript plugin for C2..

    The Flame Plan pricing is high- $25 is too much..

    For small starting apps, the free plan itself is quite good and you can upgrade to a plan whenever you want.

    If you choose Blaze Plan, you have to pay according to your usage.. If your game does not have to store too much data you will be able to save $20..

    You may find this post useful.

    Check out the Blaze Plan Calculator section in this webpage(The desktop version of this page is more informative)...

    Here you can see how much data you can store and how much it would cost you.

    Unless you are developing a game professionally having to store lots of data, the free version may be enough..

    For hobbyists like me, it serves me my needs (till now) well and free!

    The database is secure and minimum coding is required..

  • Google's Firebase is nice & it's free upto a certain limit.

    I have made a tutorial on this. This uses JavaScript.

    LINK>>

    The first part of this tutorial will also help if you want any other API services for your project...

    It includes-

    Authentication- Creating Accounts using email id, and using existing Google Account, Signing Up/In/Out

    Firebase Realtime Database

    A Leaderboard System

    Security Rules

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  • Hello everyone, if you are struggling with Firebase, check this out-

    Construct 3 & Firebase using JavaScript

    This tutorial helps you get started with Firebase-

    Contents-

    00:58 Firebase Initialization Part I- Asynchronous Operations

    02:18 Firebase Initialization Part II- JavaScript Code

    04:17 Firebase Authentication

    05:58 Firebase Realtime Database (including a Leaderboard System)

    10:10 Construct 3 events

    14:47 Security Rules for Firebase Realtime Database

    Maybe this can also help you get started with other API functions...

    Hope this will help you :) Thankyou...

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  • HelloThomas_Collin!! In case you need help on Firebase, I recently had a tutorial published on this topic- where I'm using JavaScript...

    JavaScript makes it more flexible and all functions of Firebase can be used (like cloud storage).

    And this can also help you get started with any other API..

    Construct 3 & Firebase using JavaScript>> (This tutorial also includes- how to make a leaderboard)

  • Heyburaksendag!! I don't know whether you still want help on Firebase, but I recently had a tutorial published on this topic- where I'm using JavaScript...

    JavaScript makes it more flexible and all functions of Firebase can be used (like cloud storage).

    And this can also help you get started with any other API..

    Construct 3 & Firebase using JavaScript>>

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Sparsha

Member since 17 Jan, 2018

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