tauer's Recent Forum Activity

  • How do I pick an object instance by highest/lowest value? For example pick an instance with the highest Y value?

    Thanks :)

  • Thanks for the reply!

    I understand what you're saying, but the problem is that I don't wanna create a specific object, but rather create a random object from a range of objects within a family. Is it not possible to choose which objects within a family can be created and which cannot?

    I want to make certain objects available only in certains levels etc.

    I guess one solution could be to make different families for all the levels..

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  • I'm trying to make an event to create random objects from a family, but limited to the objects with a specific instance variable value.

    I have X amount of objects in a family called Objects. The family has an instance variable called CanBuild.

    If an object's CanBuild variable is 1 you can create it, if not you can't.

    I've set the CanBuild variable to 1 in one of the objects and 0 in the rest.

    I've made following event:

    On touched (create button) ---> Subevent ---> Pick Objects where Objects.CanBuild = 1 --->Subevent---> Create object.

    But it doesn't create the object. If I remove the Pick Objects condition it just creates a random object from the Objects family.

    Any ideas how to do this? I hope it's clear enough.

  • How do I exit an application via ingame GUI? I find no functions for it in the event sheet..

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tauer

Member since 19 Apr, 2013

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