Please make better mobile controls, or just a bigger analog. Tight rope walks would take 15 minutes instead of 1 minute
Oh sorry, I'll check out the other projects, and the mobile market for your games as well
Back after 3 months, hope the game isn't dead
Thank you, just trying to help with making the new items. (Anti-Hack Software, barricade, and you already have a weapon as a system)
Please fix the issue where you cannot swim in mobile, making it impossible to move forward in the game
Events: More Bitcoin you have, more hackers you’ll attract. Prevent this from happening by having an anti-hack software. (Min/Max hacked bits based on your level) The Anti-Hack Software requires daily money (rayolf can decide the price), and if you fail to pay, you’re vulnerable to hacks again.
Event 2 (while exploring): You are encountered by a strange person, they ask if they cannot have some [item]. You may or may not get something in return... or maybe the person tries to mug you if you decline?
Event 3: Rarely happens, but you can get robbed. Buy defensive material to attract less
Ideas: Add a luck/karma type of system, possibly do something about when you store things you don’t need anymore (like maxing out the plant. Then stored 560 seeds with no use). You can maybe donate food for karma, and do crime for high risk, high reward, lower karma
Add a suicide button
I think I tapped so fast that I made my tools go into the negatives... rip
Welp, I cannot find any other glitches, so I’ll help people out with tips:
1. At the beginning, focus on bitcoin builds rather than supplies
2. I prefer having a farm 1st than anything else to upgrade
3. Do not make the temp overheat, just make it to the top
4. Remember where to find items -
-Buildings = more Tools
-House = more Food
-Grass street = More seeds
-Mall = more gun parts
5. Help the developer by suggesting great ideas, minor ones help too
Oh glitch found: I can again go back to the city and back for supplies for no food cost of I do it fast enough (before it fully goes to the city panel)
Congrats on getting to the top played games!
I have an idea: npc, choices, or events, that can give chances to lose or win more. For example: (Find a chest in the woods, open or leave it? 50% chance of treasure, 50 chance of junk/ or something harmful)
Looks like Sergio is yourGame Tester lol. Btw I love the game, got confused at 1st, then I started to learn. Suggestion: Tiredness meter. I can just spam going to the city for the supplies, then come back, then go back, then repeat
Tried the game on both pc and mobile. PC is well-done, while mobile has some issues such as dashing and trying to swim
Member since 5 Jan, 2018