Hello! I'm trying to make a bubble shooter like game except instead of trying to match bubbles you have to knock things down.
I've already started to get things working but I cannot figure out how to get things to stay put or fall when they are or are not supported.
<img src="https://dl.dropboxusercontent.com/u/60298955/ludumDareScreen.png" border="0" />
In the screenshot, I've highlighted certain blocks to make what I'm having trouble with more clear.
In the game you shoot a ball at these blocks. I want certain blocks to fall if they have no support!
The Yellow marked blocks would be stable because theyre touching the wall.
The green marked blocks would also be stable because theyre connected to a block that is touching the wall.
But the blue marked blocks would not be stable because they are not connected at all. So the blue ones would fall.
I've tried so many things, but I'm still pretty new to construct. This seems kind of simple. There just has to be something that I'm missing!
Thank you in advance for your help!