lukedirago's Recent Forum Activity

  • Well, I made some adjustments and integrated with Facebook.

    I don't know if I should make a new topic, so I'll post it here if anyone is interested :D

    Derez on Facebook

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi Nijek!

    I've been struggling with the general exposure/gamma of the themes, since my monitor is not exactly accurate and I haven't been able to test it on other computers, so this feedback is great!

    Thanks! I'm uploading a new version with increased brightness :)

  • Hi Niko !

    Thanks for the feedback! Good point there... I should state that if you're color blind you can play it with the theme 'paez', which is mostly monotone and more bright.

    Thanks again! :)

    Looks awesome! Will the max width of the game will still be 800? :)

    Great work!

  • Hello there. I just uploaded my game into the Scirra Arcade. It's called Derez.

    Derez on Scirra Arcade

    Short story: I made an Pause system that basically saves the game using a Save state, takes a snapshot, goes to the Pause layout and loads the snapshot... you get the idea.

    This doesn't seem to work on the Arcade! At first I thought it was something related to the input method, since it was Right Click or ESC to pause it. I change that to Middle Click and shift, but nothing changed it.

    This is happening only in the Arcade, in my Server or even on Facebook works just fine.

    Any ideas?

    Thanks

    PS: Also, it seems I can't get to work appending the hiscores of ScirraArcade. Facebook works fine. I'm using ScirraArcade.HiScoreNameAt(1)& " - " & ScirraArcade.HiScoreAt(1) & newline. Of course after the >on hiscore and previously requesting them at the start of layout.

  • Hi everyone! Just wanted to share a game I worked on the past two weeks. In a infinite runner, nothing too fancy, nothing revolutionary, but cut me some slack, is my first game in the arcade ;)

    Derez on Scirra Arcade

    I'm uploading it to Facebook tomorrow (I hope).

    In the options menu, you can change the theme of the game, and the difficulty. Also, you'll get bonus score if you play it on hard or wtf.

    I can't still get to work the scores page, which should take scores from Scirra... but if I can fix that, I'll update it.

    Let me know what you think :)

    Thanks!

    Luke

    for some weird reason the game got uploaded duplicated.

    Can you delete it? Thanks

    scirra.com/arcade/addicting-action-games/6893/derez-infinite

  • I posted it a thread also. I did found a workaround, making an invisible square sprite to follow the absolute x,y of the mouse, and then used an overlap event which made the trick.

    So is something specific with the Mouse object it seems.

    Thanks Ashley! Construct 2 keeps getting stronger and bigger everyday :D

  • blackhornet has a point. The audio event should be a trigger. Maybe your making it with a condition? Let's say you have a variable called Donuts. If you make an event like Donuts = 35 / Play "Win.ogg"

    If you do that, it will play for every tick while that condition is true.

  • Hi!

    A updated your capx with a range display. Here it is Fixed Example - Range

    Instructions:

    You should make a sprite with a circle shape. Then put it on the game, outside the layout, on touch set position to touched object, send it to the back, and you could set the size to the tower range (so if you have different towers, it will show an accurate range). What I also did;

    I split the layout in two layers: BG and Game.

    This is mainly a way to easily place things using Z order without complicating it too much. I created an empty 'BG' sprite, and the circle sprite called 'range'.

    Here are the events that place the range:

    <img src="http://i.imgur.com/R0oHstF.jpg" border="0">

    And here the ones that puts everything back:

    <img src="http://i.imgur.com/hgtJ3XQ.jpg" border="0">

  • What do you mean? Configuring the parameters of the particles, or the event that activates them? Can you explain what you need a little more?

  • Well, it is indeed a bug. I already reported it.

    As for my case, I solved with this workaround:

    I made a sprite, which follows the mouse position and when the buttons overlays the sprite, it changes the animation frame. Now this works independently if I load or save, so we could say 'problem solved' except that it required a couple of steps to work around it.

    <img src="http://i.imgur.com/pL4Bfz2.jpg" border="0" />

    The frame keeps skipping on loading from URI, I'll try to fix it later, but if someone knows a way to fix it, it would be aweeeesome.

lukedirago's avatar

lukedirago

Member since 9 Apr, 2013

None one is following lukedirago yet!

Connect with lukedirago

Trophy Case

  • 11-Year Club
  • x2
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers

Progress

13/44
How to earn trophies