harry77's Recent Forum Activity

  • Thanks for quick reply Ashley!

    After more debugging, I figured that this is happening in safari on mac too. I am getting this error on safari console

    "Viewport argument key "minimal-ui" not recognized and ignored.", I am not sure what that means.

    In first run, audio works find except for couple of sounds. second time nothing works.

    since its happening on mac too, I will debug more.

    can you tell me if I can downgrade my c2 to earlier versions and export again to see if it works.

  • Hi,

    I upgraded to latest construct 2 version today(r163). I exported my game as html5 export through construct 2. suddenly, the games sounds(which always used to work before) stopped working. Here is the current behavior

    -- some sounds don't play even if i run the game for the first time(which never was the case before. I only had issues with the offline cache earlier).

    -- none of the sounds play, when i run the game second time.

    I used to have this problem a while back, I worked my way around it by removing the sound files from the offline cache. Now, that does not work either.

    I have the old version(which exported with old version of construct 2) on the server, that still works as it supposed to be. I did not make any changes to my capx. I was wondering if any of you experienced any issues recently.

    As always, appreciate your help

    thanks,

    Harry

  • thanks guys! I will take a look at it. appreciate your help!

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  • As a part of promotion, I would like to show web content during the game( may be a simple screen between the levels of the game).

    This can be a very simple web page coming from my website. Even though the URL is same, the content on the server side can change whenever there is a different promotion.

    How is it done with construct 2?

    I saw the browser object, but "go to url" would end the game.

    Please note that, I would like the web page to be rendered is it would be in the browser.

    I am not sure if it is too simple or am I missing something here.

    Thanks in advance!

  • I finally figured it out. I debugged by trial and error. I took out all the images and start adding them one by one.

    I found that for one image the blend mode is "source in". When i set it to

    normal, the rendering is just fine.

    Its weird though, it did not have any issues with chrome and firefox. The only problem was on mac/safari.

    I would leave it up to you to figure out, what is the reasonable explanation for this behavior.

    Anyways, I really appreciate your response.

    Right now, I am debugging another issue, which is I dont hear the sounds on ipad/safari. However, the sounds are all working fine on safari/mac, chrome, firefox. I had both .ogg and .m4a files for the sounds. I will debug more, please let me know how to debug many of the issues like that. At this point, all I need is a very good way to debug.(I dont see any errors in the browser logs/inspector/firebug etc.,)

  • safari on mac is not rendering some of the images. All the other browsers are working fine. This is only happening on safari and firefox on mac. I checked the error log, no errors.

    When I enabled WebGL on safari, it works fine on mac.

    1) First, I tried with four layers with images on each layer.

    2) only top layer images are displayed.

    3) I merged all the layers, making only one.

    4) Now, only one image (and its instances) are not being displayed.

    can't figure out exactly what is happening. Can some one tell me how to debug this issue.

    Thanks,

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harry77

Member since 8 Apr, 2013

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