Mimiste's Recent Forum Activity

  • Hello,

    yes i found a solution... Not a really good one but at least it's working for now.

    After exporting my project, i opened c2runtime.js (not minimified) and deleted the lines of code setting the crossorigin of a loaded url to anonymous (search for "anonymous" in the code). And after that, the game is loading fine on any LMS i tried (moodle, scorm cloud)

  • Hello

    I have a problem using an exported C2 game into moodle (a learning management system).

    The problem is that the game is not loading. In the chrome console i can see errors loading images.

    Error loading image 'http://127.0.0.1/moodle/pluginfile.php/25/mod_scorm/content/2/images/titlebar-sheet0.png'

    For every images of my game.

    If i follow the link, the image exists and is displayed correctly in the browser.

    I tried an other LMS, "scorm cloud" for exemple and it is the same.

    If i run the game directly on a web server, it works fine.

    Does someone is able to run a C2 game in an LMS correctly ?

    thanks

  • cute and colorful I love it ;)

  • You mean, if we have object A and the player press 1 and 2 at the same time ? No it's impossible

  • Yes, every country (okay, not a lot of countries) with an AZERTY keyboard layout dont use the WASD for movement but ZQSD. So if I found a game where the WASD layout is hard coded and without the possibility to change it, the game is just unplayable for me.

    So definitively you really should create an option page where the player can change every key :)

  • looks great, I love that kind of games. I voted on greenlight

  • thanks :)

    I hope to show some updates soon

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  • Here is a little recording of a forest (not finished) created for my game (it will be a platformer)

    http://youtu.be/eHwQWmXPJVM

    [TUBE]eHwQWmXPJVM[/TUBE]

  • I think he have objects called pointpath1, pointpath2, pointpath3 etc... for exemple and try to access the X value of these objects so he try to concatenate strings to form a variable. He have to use an array to do that

  • Hi,

    You can't really do that, you'll have to put all your pointpath in an array and use "numpoint" as an index

  • Every instance of a sprite have an unique UID.

    To access a specific instance, you can use the event "pick instance with UID"

  • Dominius2003 If you are releasing your game on a website, yes it will be a problem because as you said, if the user clear the browser cache the game save will be deleted.

    But if you are making a desktop game using node-webkit for exemple or a windows 8 game, it will not be a problem because the save location for webstorage is different

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Mimiste

Member since 2 Apr, 2013

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