It's the same thing with a tilemap, and tilemap is not a tiledbackground.
Hello
Crownland is a port of an Atari XL game.
A small plateform game.
Commandes :
The game :
Web release
Win32 release
If you see bugs, do not hesitate to let me know.
Develop games in your browser. Powerful, performant & highly capable.
It's not a bug.
C2 come now without Node-webkit.
To use node-webkit with preview and export, download http://www.scirra.com/node-webkit and install.
With that, you can use the preview and export <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
one Tilemap par layer maybe , no ? ^^
no risk
If you use projects "CAPROJ", it is easy to modify the project file so that C2 can load properly.
I only use the "CAPROJ" for large projects.
Otherwise, wait for a new corrected version of C2
but , i see something else
With the CAPROJ file :
r185 :
<sounds-folder> <file-folder name="Player"> <file name="bom01.ogg" /> <file name="shot01.ogg" /> <file name="jump01.ogg" /> </file-folder> </sounds-folder> [/code:u4h1z0me] [b][u][i]r186 / 186.2 :[/i][/u][/b] [code:u4h1z0me] <sounds-folder> <sound-folder name="Player"> <file name="bom01.ogg" /> <file name="jump01.ogg" /> <file name="shot01.ogg" /> </sound-folder> </sounds-folder> [/code:u4h1z0me] you use "file-folder" under r186 and now "sound-folder" with r186+ and Perhaps it's the same for music-folder Not the same ^^ If i put "sound-folder" on my game , now C2 load it correctly
same error without .uistate.xml
and something else weird
if you look at the file "New project.uistate.xml"
for r185 you have :
<folders-expanded> <folder expanded="1" path="object-folder/" /> <folder expanded="1" path="layout-folder/" /> <folder expanded="1" path="event-folder/" /> <folder expanded="1" path="file-folder/" /> <folder expanded="0" path="file-folder/Icons/" /> </folders-expanded> [/code:31mo6h0p] and for r186/186.2 you have : [code:31mo6h0p] <folders-expanded> <folder expanded="1" path="object-folder/" /> <folder expanded="1" path="layout-folder/" /> <folder expanded="1" path="event-folder/" /> <folder expanded="1" path="file-folder/" /> <folder expanded="1" path="sound-folder/" /> <folder expanded="1" path="music-folder/" /> <folder expanded="0" path="file-folder/Icons/" /> </folders-expanded> [/code:31mo6h0p] I do not know if this is related
Ok, i think find the bug
In this tow capx, i have created a directory into Sound and put ogg in it, for the test_sound_r185.capx
And with not with the test_sound_r186-2.capx.
All sounds added into sound without directory on it works perfectly.
Problem Description
Screenshot of the Player.xml line 185 :
Can open my project correctly with release 185, but not with 186 and 186.2
Operating System and Service Pack
win7 x64 sp1
Construct 2 Version ID
Construct 2 beta release 186 or 186.2
Member since 26 Mar, 2013