GodSpear's Recent Forum Activity

  • Standard messaging and real example. Works well sending a message.

    And when I make my new as well as the standard. Comes and says who came running. And does not want to send a message.

    So I removed and put the file. Need help. That authorization immediately sent sobshenie tagged account username and password and the server checks the data and sends it to the client. To start the game.

  • that you have no head? I mean look up words and then go after sweet cake.

    rather than numbers

         0 - 1 - 2

    0 lol

    1

    2

    and I should

    login - password

    godsper 123456789

  • I want to store in the array but only as a database plugin.

    array can only numbers and I need the database.

  • Did you mean how to kick a client ?

    If yes, you can send a message to the client (as host), if this message is received by a client force him to disconnect.

    On Multiplayer.Message

    -> if message = "disconnect"

    => Disconnect from room/signalling.

    A little misunderstood. can lay out an example capx

  • How to pass the client so that the client disconnect the connection ...

    For example host a player kicked from server client flyude and other ...

  • GodSpear could you explain a little more? i'm not sure i totally get what you're situation is. From what I can gauge, you mean something like this:

    you click a word and that pops up a text bubble and text field and that text being displayed on the fly is not showing any formatting?

    ell, in many online games when a player linkanul thing chatting.

    And the rest gego sees object name and its color nazhimaesh Appears Malenko window characteristic of the subject.

    Just do not know how to check when clicking on text and display

  • Smolli

    part12studios

    Update

    Now this tagtext plugin could run at cocoonJS.

    I have come to a head.

    Where the tag is set within the text at the click event.

    for example

    "Hi, how [teg] case [teg]"

    Click the word does not work event and click where the words of the case, the action is triggered.

    naprmer

    "Sell [teg] (+7 sword) [teg]"

    Click sword and shows information subject

    If this is possible and that does in the standard and many systems nearly 50 events and actions of many

  • Ajax can load the server and the drop is desirable on the web-socket

    or multiplayer.

    The entire system has been done MMORPG only store data as.

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  • You need to know PHP or some similar language. Put an Ajax object in your game and use it to talk to your PHP script. You can encode all your data into a query string and send it to the PHP side using an Ajax request. Your PHP script does whatever it does and sends some data back, which triggers an Ajax On completed event with the data your PHP script sent back appearing in the Ajax.LastData system expression. You can use the tokenat system expression to parse it and put it in your in-game variables.

    Are you a moron? Ajax will not sustain the server and it will fall. I do multiplayer and web socket.

  • Eg login and password its data.

    I want to make a chat with him and other storage ranking.

    I think it will not soon add

  • For example, I'm "layout 1" and the enemy is on the "Layout 2" and how?

    If I get on the "layout 2" you will need to see the enemy.

  • I picked a lot of ways still can not get update new version directly in the game as a multiplayer shooter

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GodSpear

Member since 24 Mar, 2013

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