Tinimations's Recent Forum Activity

  • Glad I'm not the only one with this issue. I don't think it's just jaggyness at play though, the framerate genuinly drops. I did some test on my game and a couple of events dependent on the framerate staying above 30 broke the game in the newest webkit.

  • Hmm I see. Alright I did some more intensive tests and it definately runs worse. Still need to figure out if it's my changes or the webkit though... :/

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  • sqiddster Do you have the opportunity to install it on a seperate computer or something to test? If you read the edit I just made to my previous post you can see that I still get it to run fine on my own computers. I still haven't been able to find out wether the reported bad performance from testers are caused due to me making changes to the game that makes it incompatible with hardware below a certain spec, or if it's construct/webkit.

  • hundredfold No I upgraded to the latest stable release that released yesterday.

    Hmm actually I'm not sure that works. When I tried to export with the node webkit I original had (which was also downloaded from scirra btw), I got directed towards the latest version.

    Seems like I'm not the only one experiencing issues?

    Edit: Hmm ok after some tests it doesn't seem to be as severe as I first feared. However I have gotten reports from testers that the version exported roughly 2 weeks ago runs siginificantly better than the one I exported today. I need to make some more tests to determine wether this is caused by some changes I've made to the game, or if it's changes made to construct/node webkit.

  • Hi, I just updated to the latest Node webkit exporter, and I seem to experience very bad performance compared to my previous exports. Just wondering if anyone has the same problem?

    Thanks

  • C-7 Thanks dude!

  • Updating with a couple of screenshots, also if anyone's interested in testing the game. PM me and I can provide a demo!

  • Sharing another 2 WIP screenshots of Klang. Been a while now.

  • Oh seems like there's a slight misunderstanding. I don't want to just stream a sound file from an URL. I am opening the website blindhandicap.com in a seperate tab in the node webkit browser, and expecting to browse this website as if I was in chrome/firefox/opera. The website opens just fine, but when I click on any of the music on his site (that normally plays instantly in chrome) I get nothing in Node-webkit. It just loads infinitely.

    "Music" is just a sound tag. Not a variable. I will mute this tag when clicking on the button leading to the blind webside.

    Hope that clears it up a bit.

  • Hi. I'm currently finishing up a demo of my game for IGF, and at the end I have planned to link to my social media and the hub of my composer at http://www.blindhandicap.com/ Problem is when I access this site (and soundcloud) through node-webkit, the music won't stream. Any ideas on how I can fix this?

    I've included an attachment of event 4, which is the one leading to the desired site. It simply won't stream any music, even if the site itself works just fine.

    Thanks

  • ahr Ech

    I really like how this looks. Dig the Orange and green color mash-up!

  • First look on the extended parry mechanic. Also first WIP look of a certain boss fight.

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Tinimations

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Member since 18 Mar, 2013

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