suntank's Recent Forum Activity

  • Ashley I agree that it is comfortable enough to dig through events when they are properly grouped and distributed across sheets. (And lets not forget the awesome search tool and book marks!) The only thing that would amazing to have would be a hyper graph editor sheet that visually shows connections between triggers and events in real time like in Unreal engine 4, but that idea could be saved for Construct 3D

    Btw, a Suggestion section on the Forum would be really nice (for everyone's sake) you never know what kind of improvements these thousands of people using your program can come up with.

    rho Those are some good ideas. I guess I'm just used to working around these [shortcomings?], but anything can be improved upon. I can't wait to see what's in store for future C2 updates!

  • I have been unable to try any betas since I am registered through steam and have yet to figure out how to use beta in full version.

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  • Wow. It's awesome to see the diversity in people's projects. I really wanna check out some of your projects, is there an easy way to play\see them?

  • I'm Just curious to see what the average project has.

    I guess I'll start by posting mine: ReVeN: XBridge 5980 events across 9 sheets

  • I submitted one today. It was a 1x1 pixel image causing the problem. As a work around I just increased its size to 4x4

  • Problem Description

    ____ When I export to nodewebkit or nwf, I get an error loading an image 'file:///vol/content/app/images/.png' ____

    Attach a Capx

    ____ https://dl.dropboxusercontent.com/u/530 ... prite.capx ____

    Description of Capx

    ____ when exported to nodewebkit, or nfw, it will not load, and will get the error message stated above ____

    Steps to Reproduce Bug

    • load capx
    • export capx with Node Webkit and DEFAULT settings
    • run exported application

    Observed Result

    ____ It fails to load ____

    Expected Result

    ____ it should load ____

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • node webkit: (YES)
    • NWF: (YES)

    Operating System and Service Pack

    ____ Windows 7 ultimate service pack 1 ____

    Construct 2 Version ID

    ____ R184 ____

  • Construct 2 doesn't like 1x1 pixel images anymore and causes the game to no longer load when exported. I submitted a bug report on this, so hopefully it will get fixed...

  • Yes I just started getting the Red loading bar of death on my project too since updating to r184. I only have 428 images after export. they are all of various sizes though, and unoptimized to use power of 2. Anyone know how to image loading error or what causes it?

  • I have figured out that an image is not loading properly, but the name of the image is just ".png" which doesnt help since there is no ".png" anywhere in the project.

  • While in preview, I have no issues loading the game in Nodewebkit or chrome or firefox but when I export, the loading bar instantly jumps to 66% loaded and turns red. Another point of interest is that when I turn off preload all sounds option, the red bar loads all the way but stops at 100%

    I've had 0 issues with node webkit in the past, and this just started recently. The only things I've changed recently is just the multiplayer code and I've added lots of new sprite assets.

    I'm not using any new plugins or behaviors that I haven't always been while it worked. I even updated them all to be sure. I noticed node webkit wasn't loading only after the release r183. I would report a bug, but i can't seem to reproduce this bug in a new project.

    so....any ideas?

  • "X-Bridge is a classic top down space shooter with new genre defining social multiplayer gameplay. Build your armada and take on players custom created fleets to win the war against the opposing faction."

    While we are still working on the multiplayer aspect, Quickplay is now available and has a staggering 250 levels (referred to as "waves"). The Game chooses from the pool of waves to create a balanced game play experience making the game feel different every time you play it. We're currently working on Bosses (known in the ReVeN game universe as "Titans") and will be updating soon!

    Here's the game link: http://xbridge.clay.io

    Here's our website: http://www.variagamesllc.com

    Here's some screenshots:

    If You've read this far, Go play it! And while you're at it...

    Don't forget to like us on Facebook: https://www.facebook.com/TheRevenExists

    Follow us on Twitter:

    Here's our website (again): http://www.variagamesllc.com

    Also you can become a VG member on our website and receive free Red Gems which are a currency used in the game to buy extra lives and utilities for your ship! Cool

  • I just tested it in r175 and it still has the same problem.

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suntank

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