buraksendag's Recent Forum Activity

  • I need this C2 plugin to be converted to C3:

    rojo_spritesheet

    I can pay for this conversion if it works stable.

  • I have an old project on Construct 2. I want to update it with using Construct Mobile Advert plugin. Is this possible to use this plugin on C2? If so, how can I add this to C2? Thanks...

  • Hi,

    I have used your sprite sheet plugin in my previous project. Now I need to convert the project into C3 environment, however I haven't find a way to convert this plugin? Could you please help on this subject?

    Thank you so much.

  • Hi

    I have an old project on C2 and need the plugin "Sprite Sheet" converted into C3. The original plugin name is "rojo_spritesheet"

    I need an urgent help, anybody to do this?

    Thank you so much.

  • I will publish my game projects for desktop browsers. Which ad networks do you use? I have no idea about these networks. Thank you...

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  • I need help adding any cordova plugins to the c3 xcode build. After trying to add cordova plugin I get this error message:

    cordova plugin add cordova-plugin-firebase

    (node:15468) UnhandledPromiseRejectionWarning: CordovaError: Current working directory is not a Cordova-based project.

    Is there any way to solve this?

    Thank you..

  • Steps:

    Export for cordova iOS - OK

    Building with the steps at this link:

    https://www.construct.net/tutorials/building-mobile-apps-locally-with-cordova-cli-21

    at the level of "construct-mobile-advert" this error shown and this plugin cannot be added successfully.

    Any idea to solve this issue?

    Console log below:

    Discovered plugin "construct-mobile-advert" in config.xml. Adding it to the project

    Installing "construct-mobile-advert" for ios

    Installing "cordova-plugin-add-swift-support" for ios

    Failed to install 'construct-mobile-advert': undefined

    Failed to restore plugin "construct-mobile-advert" from config.xml. You might need to try adding it again. Error: Version should contain only numbers and dots

    Running manual pod update

    Preparing Firebase on iOS

    Update IOS build setting SWIFT_OBJC_BRIDGING_HEADER to: "$(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h" for build configuration Debug

    Update IOS build setting SWIFT_OBJC_BRIDGING_HEADER to: "$(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h" for build configuration Release

    Importing ConstructAd-Bridging-Header.h into /Users/bs/Downloads/myProject/platforms/ios/Find in Mind/Bridging-Header.h

    Update IOS build setting ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES to: YES for build configuration Debug

    Update SWIFT version to 3.0 Debug

    Update IOS build setting SWIFT_OPTIMIZATION_LEVEL to: -Onone for build configuration Debug

    Update IOS build setting ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES to: YES for build configuration Release

    Update SWIFT version to 3.0 Release

  • same problem for iOS builds.

  • After exporting for iOS, I cannot add any cordova plugin by using CLI. For example I want to use "cordova-plugin-firebase" plugin in my project, however I get this error message:

    "CordovaError: Current working directory is not a Cordova-based project."

    How can I add cordova plugins into the iOS builds?

    Thank you...

  • I need to add Firebase in my C3 project. However I don't see Firebase addons in this site. Any idea?

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buraksendag

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