rufson
Cool looking effect.
Sorry, I don't use any mobile devices for testing and even so I have no idea why they work differently in some cases. This plugin is basically a thin wrapper to use c2's webgl renderer to draw to a texture. Which is something the renderer does with layers at times. So the performance is what it is, not much I can really tweak.
Skewing would be annoying, maybe you could use only power of two sizes?
Hello R0J0hound, thx for your time.
Power of two sizes don't makes any difference. I made test here for you:
(this is the same project, only difference is on/off webgl)
please move box using mouse.
with webgl on: https://db.tt/uLcOYrsa
with webgl off: https://db.tt/nBTF7Icj
events:
version with "WebGL on" don't work in firefox, ie, safari. only works in chrome.
version with "WebGL off" works everywhere
Maybe this is the problem with action "load texture from canvas" because action "Paste object into canvas" works with WebGLon everywhere.
The action "load texture from canvas" is way faster in some cases than picking all objects and using action "paste object". Please! R0J0hound Please!