vee41
Is there a way to make the object pause at every square? So instead of gliding to the destination, it makes a slight pause at every square.
I assume this means that every square on the way to the final destination will need a marker, and that the object will need to pause for a second each time a marker is destroyed.
Also, I'm having programs move off the grid for some odd reason, along with multiple marker points being generated in some strange spots.
<img src="http://i.imgur.com/9OAqLJr.png" border="0" />