First of all, hello to everyone, I'm new in the community and I have started to plan a platform game with Construct 2. I'll explain better my question:
In my game, the character uses the jump in the head to attack. I've set the jumping on the head as suggested in the tutorial, like this:
My question is since I've decided to create different types of enemies, for any enemy, I have to create an event like the one I've already created, or is there a way to ensure that any kind of enemy on which I jump suffers harm?
I hope I have been clear, sorry for my bad English. Thanks in advance.