Cipriux's Recent Forum Activity

  • As Pulsar suggested, you can try Bezier curves. I already made this couple of months ago. If you can understand what is there, you could implement this in your game. replace the dots with lines .

    https://www.dropbox.com/s/yzuj89fg923ge ... .capx?dl=0

    And as for performance goes, if you don;t want many sprites, just use the Paster or Canvas plugin and only "bake" the curve/path line into that object, then delete the curve/path

  • Comment your code, use groups, organize it well. I prefer to have only 1-2 event sheets but with many groups. it makes searching much easier.

    Don't do many events assuming it works .

    Test after every minor implementation.

    Every 30-60 minutes comment your code or tidy up.

    I save incremental every major modification (every 1-2 hour) Eg: GameName_v1.capx, then GameName_v2.capx ... etc

    Enable the build-in backup for both local hdd and dropbox. It will save you ward work in case a UFO blasts your PC

    Learn to use the Debug option in case you don't know it

    Use functions if a group of events are repeating more then 2-3 times in your game. It will only need to make 1 modification instead of many.

    Make the code as general and flexibile as possible. For example, if you want to position an object in the middle of the layout, and the layout is 600 by 300, don't position it at 300 by 150, but instead position it at Layout.Width/2 by Layout.Height/2 (that is not really vital, only if you want to modify the positions and sizez you will have to modify the values)

    These are just a few that I can remember right now that become an habit for me

  • You cand delete them from the registry.

    I am using C2, but in C3 you could delete your browser cache or something.

    I just realized you might be using C3

    HKEY_CURRENT_USER\Software\Scirra\Construct2\Recent File List

  • I don't think is possible. If you don't want a layer, you could create your inventory panel + all elements in a container when you need them and destroy after that. Use a container/family maybe , or create and position each individually

  • Did you use the P2P multiplayer that comes with Construct or is a server side

  • Moot

    Same Here. I'm learning C# and move to Unity which is free and more professional made. I had my good times with C2 but is time to move to the next stage of game development

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  • Do you have any previous success in this business ?

    Revenue share sounds attractive if you already know how to make $100k/month but not so much in you're new in the field.

  • newt

    If I get a Lamborghini in Mumbai developing this game, I'm moving there and polish my own Indian Lamborghini. With $3/day the minimum wage there , it will not take long... wax on wax off

  • not really a bug, because you force the sprite to go over the border of the collision polygon of the wall, and the platform behaviour doesn't like that.

    try this, it will leave a 1 pixel gap but at least it works

  • MassimoF

    So why are you here using Construct? Are you a ... home decorator, a makup artist?

    Non developers can pay someone else to do the builds or pay the subscription fee for C3...

  • Nope.

    I have the pro licence for C2 which is for lifetime. I don't see the reason so downgrade to C3 for only 2-3 improvements

    For exporting to mobile, I installed Cordova and I'm creating my own exports the same way IntelXDK and Phonegap does

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Cipriux

Member since 27 Feb, 2013

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