Cipriux's Recent Forum Activity

  • Savvy001 Interesting combination of music creativity and logic for programming. Just like Steve Jobs said "Everyone should learn to code", It changes the way you think, your learn about yourself and how your mind is thinking and the very core of it, at least this is my opinion as I tend to analyse my steps sometimes when I get lucky in finding a complex solution "How can it be? I seem I got lucky finding this solution". Funny in a way, I didn't know I could get smarter, but I think everything can be learned, even being smart (which some day I will hope to become, or even wiser )

  • Is there a way to make official PathFinding behavior create path at right angles? I put the Acceleration , Decelaration and Rotate speed properties to a high value, but is till makes soft corners. I want it to create movements like Pacmam.

  • rexrainbow Thank you !

  • rexrainbow

    I try to create 20000 lines on a textarea object using event balancer, but I cannot get it to work. Can you please have a look on my capx and tell me if i am using it correctly ? https://dl.dropboxusercontent.com/u/139926126/Forums/scirra/event_balancer_242.capx

    Beside that, if I have more that 1 process, each of it doing different things, there is no way to use a tag or a name for each ?

    [EDIT:] I noticed that event balancer work OK for large computational loops, but not with things that need many display updates

  • 34 years old, I've been working with construct for the last 2.5 years and I made some small games that I posted on Google Play, Also working as a freelancer from time to time. For the last 15 years wanted to learn how to code for a living, but did not get very far. As I get older I regret spending my early years in life not learning to code. Now , not that the learning seems more difficult but I get a strange feeling that time passes twice as fast and I can only accomplish half the things I would have accomplished 10 years ago.

    I had try so many things in my life (classical music, electronics, tried programming - and still trying, electronics, graphics, digital sculpting) and now I'm on the game developing phase. It must be something wrong with me. It started as a passion, but got frustrated lately since I was dreaming of making some money out if gaming.... but got to keep trying.

  • Iolva , this is my Google Play account https://play.google.com/store/apps/deve ... SynapseOne

  • Anonnymitet Thank you for your insights. I am too disappointed with how bad the mobile games are doing, getting harder and harder to be discovered. Is good to hear success stories like yours, that keep us moving forward.

    When you say working towards PC and consoles instead of mobile do you mean browser games or just the usual steam games with an installer? Creating for consoles like Xbox and PS I think that C2 is out of the question at the moment and this is a job for Unity or Unreal.

    Good luck

  • AySquirrel What can I say...until you will work for a living and you will have bills to pay every months .."This is kind of depressing... Is this what it's like?", Yes, it is.

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  • This is an old post, but anyway..someone might read it in the future.

    Like gamecorpstudio said: don't quit your day job, for 2 reasons :

    1. As a beginner you will not earn enough

    2. You will loose interest and focus if you work on your games everyday, all day long. Instead hate your boss and your job and this will keep you motivated to get home, work on your games until 3 AM, sleep 4 hours, go to your job, hate it more, go back home after office hours and you will be even more motivated to work on your games and learn new skills

    There are 2 kinds of game developers

    1. The type that creates 1 game avery 1-2 weeks and get a small return from each game

    2. The other type that expect to earn $$$ with every single game they make...developing month and months on each game

    I think you should start making number 1 until you get a a decent earning to pay your bills, then when you have more experience go to number 2 and create the next Angry bird or whatever

    [Edit] I am the type 1, I use only Android + AdMob at the moment and get $0.75-$1.5 /day from each game, but I know this is not the best way of being a game developer since this technique will saturate te market quickly with poor quality games

  • Update:

    Someone suggested to add this javascript code

    $(function(){
        function setSocialIconPosistion(c) {
          var o = $('#main iframe').contents().find('#c2canvas').offset(),//get canvas offset
              po = $('#main iframe').offset(),//get iframe offset
              t = o.top + po.top, // get total top of both offset
              l = o.left + po.left;// get total left of both offset
          // now apply it to your social icon container
          $('#addthis').css({
             'top': t + 'px',
             'left': l + 'px'
          });
        }
        // bind on resize of window
        $(window).resize(function () {
          setSocialIconPosistion();
        });
        // call when page loads
        setSocialIconPosistion();
    });[/code:263kaq7g]
    
    But it only works when i resize the browser window and not when the page loads
  • LittleStain I tried your suggestion and I guess is looking right on your monitor, but If I make the browser window more or less wide, the buttons and the upper-left corner become miss-aligned again. Thanks

  • I want to integrate 3rd party sharing option called AddThis. Is working by inserting a script in the html file. I tried creating an iframe in C2 but I had some troubles, so i decided to insert the code directly on the exported project in the Index.html file. I exported the project using the second option (Advert bar style with 160 pixels space for the banner) since I want a Banner from Chitika.com.

    Everything is showing, but I am having difficulties positioning the sharing buttons on upper-left corned of the game and not on the browser. I tried using the CSS options to position the element but I could not make it work. It is important to keep this sharing element in the Index.html and not the game.html so the sharing link is directed to the index.html and not the game.html.

    Here is how the page is looking right now http://synapse1one.com/Test_AddThis_v2/ (the sharing buttons take 5-15 seconds to load)

    Here is the exported project https://dl.dropboxusercontent.com/u/139926126/Forums/scirra/Test_AddThis_v2.zip

    Any help will be greatly appreciated !

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Cipriux

Member since 27 Feb, 2013

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