newbieDUDE's Recent Forum Activity

  • thanks man! it worked fine.. <img src="smileys/smiley1.gif" border="0" align="middle" /> <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I have a Jumpthru sprite that creates a new one every scroll up. As I created an event that will make the Jumpthru stop on moving('cause it is on sine behavior) only the original ones are affected(or stopped) but the created objects are not included(or still moving).

    can anyone help me to resolve this?

    thanks in advance.

  • or if there's some tutorial here that has scoring system like 'doodle jump' would be better. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • ok I get the second one. thanks.

    on the second, I'm trying to get rid of getting scores repeatedly as it jumps on the same platform.

    like 1 platform = 50pts. if it jumps on the same platform again, there will no points acquired.

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  • Is it possible if I clicked a button on first layout, it will reset the second layout?

    If it is, can you please tell me how?

    Thanks in advance.

  • oh I already got the flow in second problem but I'm not sure what is Points + 1.

  • I tried to put trigger once, but it doesn't seem to work right.

    I did this way, or am I doing it wrong?

    <img src="https://lh5.googleusercontent.com/-SpkYGqJazTo/UZGMIPjKFmI/AAAAAAAAAB0/CwAyLN0HAks/w870-h117-no/Untitledshot.jpg" border="0" />

    and what is Every X in conditions?

  • how can I limit my character on gaining score to 1x only as it jumps to a sprite that is jump through.

    and how to do the text score that increments fast instead of changing automatically. for example, as the player jumps it gets 50 pts. of score then the text from 0 increments fast up to 50 instead of 0 to 50 without inrementing.

    thanks in advance.

  • ok thank you very much.

  • oh I'm sorry forgot to mention. is possible that I should make it a sprite instead of tiled background?

    but it gives me the idea though.

  • something like infinite walls in left and right that parallax can be applied as my character goes up(because it jumps automatically).

  • hi,

    how can I made a wall(solid) that is constant in its place or like in infinite parallax?

    (parallax ex. 100, 50)

    as my character goes up, the wall is works fine at first, but after a several scrolls, the walls were left behind and nonfunctional and my character goes out of layout.

    (parallax ex. 100, 0)

    as my character goes up, the wall is works fine at first, but after a several scrolls, the walls were still there or works right but my character passes through the wall and goes out of layout.

    can anyone help a newbie like me?

    thanks in advance.

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newbieDUDE

Member since 25 Feb, 2013

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