Im trying to create a platformer which is full physic-ed,
If the player has one fut on a rock and the other on the ground i want to Show him stepped up with one foot on the rock.
When getting knocked down RAGDOLL!
Head and weapon following the mouse.
Changeable equipment for each body part forearm, bicep, shoulder, head.etc
This is what im trying to accomplish i already have a fully working ragdoll rig and head following the mouse, the hard bit is animating with physics, the "run" for example i don't even know where to start.
Any ideas?
Thank you :)
P.S: I already created a fully working full physic bike game which wasn't to hard but this is a whole different level. Pun intended
(Bike GAME):
scirra.com/forum/bike-game-in-progress_topic80692.html