oosyrag's Recent Forum Activity

  • You can use the inverted "is on screen" condition to trigger whatever you need to trigger after the character falls out of the map.

  • + Mouse: On Left button Clicked on Tilemap
    
    ----+ Tilemap: Tile (Tilemap.PositionToTileX(Mouse.X)+1, Tilemap.PositionToTileY(Mouse.Y)) = 1
    ----+ OR Tilemap: Tile (Tilemap.PositionToTileX(Mouse.X)-1, Tilemap.PositionToTileY(Mouse.Y)) = 1
    ----+ OR Tilemap: Tile (Tilemap.PositionToTileX(Mouse.X), Tilemap.PositionToTileY(Mouse.Y)+1) = 1
    ----+ OR Tilemap: Tile (Tilemap.PositionToTileX(Mouse.X), Tilemap.PositionToTileY(Mouse.Y)-1) = 1
    
    -----> Tilemap: Set tile (Tilemap.PositionToTileX(Mouse.X), Tilemap.PositionToTileY(Mouse.Y)) to tile 1 (normal)
    

    On clicked tilemap

    If any of the tiles around the clicked tile is 1

    Set clicked tile to 1

  • So which tiles are you interested in comparing exactly, in what situation? You need to define that.

    Otherwise just loop all available options and sort by relevance after.

    If the goal is to determine if the target is adjacent to an existing tile of the correct color, you don't need distance in the first place. Just check adjacent tiles if they meet the criteria.

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  • The user might be able to do so, jumping through a lot of hoops and potentially having a lot of problems.

    If you don't provide a Linux version of your game, is it not natural that people can complain that your game doesn't support Linux?

    AMD's bug report tool can be found in the "AMD Software: Adrenalin Edition" application.

    (Gods that is a painfully cringe worthy name for a program)

  • Or 1-sprite.animationframe

  • It probably just doesn't fit into your text object.

    Try using a text input (disabled) instead.

    Also try to avoid updating text every tick in general. Update when it changes instead.

  • Yours works fine for me too.

    Try sliderbar "On Changing" instead of "On Changed"?

  • It works fine for me. Try using a bigger range, like -40 to 0 and see if it has a more noticeable effect.

  • Do you have multiple instances of the same character object with it enabled?

  • Indeed, 3 years spent learning a programming language of your choice would probably be more than enough to serve you better in the long run.

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oosyrag

Member since 20 Feb, 2013

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