I seem to be having a little trouble with the share image to facebook function.
This is my setup, is this as expected?
In Firefox, upon clicking share, a new tab opens in the browser, the tab title saying "Connecting..." and the helper text at the bottom of the screen saying "Waiting for Facebook...". After about 30 seconds, it times out and leaves a blank screen.
In Chrome, upon clicking share, a new window opens that tries to connect to facebook, but ends up failing. Screengrab below:
On Internet Explorer, I was able to proceed to Facebook and post something, however no image was displayed:
Clicking on the link takes me to the following URL which is stuck on an endless load loop:
Firefox Version 32.0.1.
Chrome Version 35.0.1916.153
Internet Explorer Version 11.0.9600.17278
Let me know if you need any further information! Tried to be as thorough as I could.
Thank you.
Edit: Update: I also tried this using R0J0hound's Paster plugin as an alternative to the CanvasSnapshot method, and incurred the same result on all three browsers. Thought this was a relevant point to add.
http://goo.gl/iwYgy4 for the CanvasSnapshot method.
http://goo.gl/4lBhL7 for the Paster method.
You are doing it a little bit wrong.
This is what you need to do :
OnCanvasSnapshot -> Upload CanvasSnapshot.
On Upload finished -> Share via facebook -> Share.LastData
This should work, checkout the V3 .capx example for upload.