Okay, so I have a fairly big project that I'm trying to get wasd controls working in for 8 direction movement. I know it's something in the project that's screwing it up because I can get wasd working in a brand new project just fine.
What I'm trying to do is have two sprites, one controlled with wasd, and the other controlled with the arrow keys. Like I said above, this is trivial to get working in a new project, but in my main project, I turn default controls off and set up the 4 "simulate controls" events and the Sprite just sits there, ignoring the wasd, and obviously the arrow keys as well, since I've turned off default controls for it. For clarification, I cannot get wasd controls working for any Sprite in my project, not just that one
Obviously, debugging large projects is hard, so I'm not asking you guys to solve my problem for me, I'd just like to know what sorts of things I should be looking for. What sort of other things in the project could be messing up wasd movement?
Any help you guys can provide would be greatly appreciated, this is super frustrating