shushpo's Recent Forum Activity

  • You should apply Physics behavior to your player and the box to make it nice and realistic.

    I am trying to avoid using physics, because it brings a lot of complexity in the project (and random stuff starts to happen). Thanks for the advice, though!

  • Hello!

    So, I am trying to figure out how different game mechanics can be realised through Construct 2.

    Now, I am trying to make the player to push the box in front of him.

    I figured out two ways (while digging this forum): one involves Solid behavior (but it results in stuttering walk animation of a Player) and the other is without "solidifying" the object (but that results in a fact that player can't jump atop of the box).

    Is there any way to make the animation play smooth, while using Solid behavior? Or is there a way to make the Player to stand atop of the box, without attaching the Solid behavior to it?

    Thanks in advance!

    media.giphy.com/media/3o7btUVczBiSPU1YLm/giphy.gif (box_1 here is without Solid behavior and box_2 is with Solid behavior)

    i.imgur.com/VurK4Y5.jpg (here's my events sheet)

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  • Hey, is this thing on? Yeah, okay then.

    I am a graphic artist and I thought (for quite some time) about creating a game. As I don't really like the coding I started to try multiple software that does not need programming skills so I can use it to make a simple platformer. I stumbled upon Construct 2 on Steam and decided to give it a try. I found it surprisingly easy, compared to other software that I looked into.

    I already designed the base of the game "on paper", so now I am in the stage of testing different mechanics and creating art resources for the game.

    I am planning to buy licensed version and start building the game itself once I'll finish testing the ideas that I have in mind. I already got a lot of questions, but I'll try to solve them myself, before posting.

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shushpo

Member since 20 Jun, 2017

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