Kurz's Recent Forum Activity

  • Cool !)

  • This beams look's like sine. You have to learn math to create this effect, I think.

    But here another try with canvas plugin. Maybe, this not exactly what you want, but it just idea to you of how to trick.

    https://docs.google.com/file/d/0B3iZ60F3QWxTVVY5dG1ramJRVXM/edit

  • Ashley, sorry, it was 8.0 version of windows. It just a browser test. I'm even put HTML5 version link.

  • Problem Description

    AJAX event "on tag error" doesn't work on IE on windows phone Nokia lumia 625 3g

    Attach a Capx

    https://docs.google.com/file/d/0B3iZ60F ... B5alk/edit - the capx

    https://googledrive.com/host/0B3iZ60F3Q ... index.html - HTML5 version

    Steps to Reproduce Bug

    • Step 1 - request wrong name with ajax plugin
    • Step 2 - get an error

    Observed Result

    Nothing happens. Text object display nothing.

    Expected Result

    I expect to see some text from xml file

    Operating System and Service Pack

    Android - work!

    iOS - work!

    Windows Phone - doesn't work (

    Construct 2 Version ID

    168

  • That's helpful !

    +1

  • I'm noticed that one object and many instances better than just lot of objects.

  • Anyway, I'm find my mistake with overload stack (there was jumping away from array size)

    But the logic still pick incorrect blocks. I really don't se the reason. It just compare frames. Please, look at the "ckeck" function

    --------

    solved

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  • https://docs.google.com/file/d/0B3iZ60F3QWxTWnJQb19EM3lmyZTA/edit - the capx.

    Good day! Again, I'm stuck at this logic. As you can see, sometimes it work and correct blocks are destroyed, sometimes it work terrible , and sometimes it show message that stack is overloaded, but I don't see the reason, because there are no infinite recursions.

    The logic have works as: when you touch block, it call function with it's position in array params and it's index param. Then, function go in 4 directions (up, down, left, right) with step = 1 and when it found the value it call same function but with current params (like recursion).

  • At the bottom of page it show this :

    Stable Release (rstable)

    Beta Release (r100)

  • docs.google.com/file/d/0B3iZ60F3QWxTMllKZ2ZnQTgzckU

    Steps to reproduce:

    1. Set "var" variable to 0 or 1 nd notice that that work fine

    2. Set "var" to different value (3) - broke

    Observed result:

    I see same thing as when "var" equal to 0 or 1

    Expected result:

    I want to see smth different )

    Construct 2 version: all C2 versions

        

    Maybe this my misunderstand and ternary operators can't compare "or" actions by the syntax. But maybe not

  • R0J0hound I'm impressive! Didn't know about this syntax.

    Thank you, guys! Again going to learn manual

  • Okey, here the example code. I have a problem with return string in count_change func

    _types = [1, 5, 10, 25, 50]; // coin types

    // this programm count number of ways to exchange money(to example)

    // amount ? sum for exchange

    // n ? number of coins (5 to example )

    function count_change(amount, n) {

        if (amount == 0) {

            return 1;

        } else if (amount < 0 or n == 0) {

            return 0;

        } else {

            return count_change(amount, n - 1) + count_change(amount - type(n), n);          /////////////// How to write THIS string in C2 ??

        }

    }

    // nominal value returns n-type coins

    function type(n) {

        return _types[n - 1];

    }

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Kurz

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