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  • Hi.

    You simply say OBJECT on collision with PLAYER >> spawn your explosion, add your score, then OBJECT destroy

    and that should destroy only the object that collided

    Another tip that you might need, there is a SYSTEM select random instance which is useful to pick one out of many instances.

    Another possibility is to put a condition to OBJECT that OVERLAPS the player, which will then only apply to those specific instances which are overlapping. This is useful if you have for example a planet that has an atmosphere and if a plane flies out then it would be destroyed via NOT overlapping atmosphere.

    Good luck!

    Thanks!!!!!!!

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  • Hello everyone!

    As the subject says, I want to destroy only one instance of an object and not all of them on the screen. How can i do?

    For example, on collision, I want to destroy the object that collide, but all the objects of that kind are destroyed instead.

    I wish you can help me!

    Thanks!!!

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Aran24

Member since 12 Jun, 2017

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