IJCT's Recent Forum Activity

  • hello everyone, infinario.com its making a contest (100K EUR for the winner, thats a lot of money) and the way to participate its by adding some code to the game to track some data.

    can someone make a plugin for that?

  • browser.

  • the full screen request doesnt work on iphones but it works on android.

  • ohh i see, i will try it and i will tell if its works for me! thanks

    *EDIT:

    HOLY F** THANKS!! IT WORKS!

  • how do i turn it on?

  • i always use scale outer due to every phone have different screen size.

  • i think C2 (or C3 in the near future) NEEDS to add "Center" in the Anchor Behaivor. not only left and right edges of the screen, everytime i put something in the center of an interface (like a message board) its move to the right of the window.

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  • Your demo is playable on desktop too with only a few glitches, & I think it's going to make a great mobile game. I was compelled enough to play through all the levels which were well-designed & ramp up in difficulty nicely. Some ideas:

    - The immovable metal crates could be more visually distinct from the wooden moveable crates. Maybe make them look more like parts of the scenery, like girders or rock, & less like crates.

    - Are you going to add a destruction effect when you click on something? That would make clicking much more satisfying & fit with the mining theme.

    - As an extra mechanic, how about explosive crates that explode if you destroy an adjacent object? I know you've already got the skulls as things to avoid, but some TNT crates could also play a role in solving the levels (by moving things from their physics impulse) as well as being obstacles.

    hehe its nice that you like the game! thanks a lot, and for your questions:

    1 - its a pretty interesting idea but for the moment im going to keep it like crates because thats remember me the firts dlifo version and thats a nostalgic stuff

    2- YES! and sounds, but for the moment i dont have any musician.

    3 - there was a TNT before in the development but due to level design reasons is not inside the main game, but its already in the code. if i find a way to put the TNT back i will put it.

    here is a very old version of the game:

    http://www.scirra.com/arcade/puzzle/3129/dlifo

  • Yes

    Oh well, due to map size the minecar cant be always visible but the user can do panning.

    Nice game,i like it.

    thanks!

  • thanks! i will search it

  • its simple, what i want to do its an app that opens a web, the web is already made.

    i remember that i did that with browser pluging and exporting with intel XDK like a year a go but i tried today and the app opens chrome to show the web.

  • sorry but i didnt understand your comment

    by container do you mean the minecar?

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IJCT

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