Davlin's Recent Forum Activity

  • Its using the 8-direction and its to move towards the player based on the X Y position which works perfect and the I have it set to play the different animation based on what angle its moving so if its moving is say 90 it plays the down animation if its -90 it plays the upward animation which works perfectly fine its also set to play the left/right animation when moving at a 0/180 angle but that does not work

  • I think that must be the problem it plays the left/right animation when I set to do so when moving up and down but then wont play the up/down animation when set to moving left and right, so whatever animation is set to play while moving up and down must be overriding the left and right animation is there anyway to change that

  • I'm currently trying to have an enemy follow my player when within a certain distance setting its direction based on its location compared the the players location which works fine the only problem is the animation the sprite changes animation when moving up or down but not when left or right even though its following the same set up any ideas on what the problem is and how I can fix it? I wish I could post a .capx but I can't

  • I realized its because I was saving state when going into battle layout and then reloading state when going back to layout 1, is there another way i can switch between the 2 layouts without losing my position my sprite is global

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  • I'm making a turned based rpg currently working on the turn based battle system but having troubles with my global numbers such as xp and hp the numbers are resetting between layers how do i fix this

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Davlin

Member since 8 Jun, 2017

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